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Winner · leobaz_'s team

13

78 kills · 5 players

de_inferno · 36 min

20 rounds · 2026-06-02

Europe 5v5 Queue

OskarR4C's team

7

66 kills · 5 players

Top fragger

erdo

24 kills

Top impact

erdo

104 ADR

Util damage

Grzesiula-_-

457 HP

Weak spots this match

vs lifetime baseline
  • OskarR4C

    K/D 0.67 (avg 1.10)

    -39%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

leobaz_'s team

7 · 6

erdo

L105

24/11/5 · 2080 dmg

ADR

104

HS%

42

K/D

2.18

Entry 2/0Multi 2Util 150Pistol 3

Rambo_-_-

L102

15/16/6 · 1576 dmg

ADR

79

HS%

40

K/D

0.94

Entry 4/0Util 222Pistol 2

leobaz_

L102

15/13/2 · 1438 dmg

ADR

72

HS%

67

K/D

1.15

Entry 4/0Multi 1Util 52AWP 2Pistol 2

-pm

L93

13/12/5 · 1275 dmg

ADR

64

HS%

62

K/D

1.08

Entry 3/0Multi 1Util 168Pistol 1

intruderrr

L101

11/14/14 · 1759 dmg

ADR

88

HS%

27

K/D

0.79

Entry 1/0Util 213Pistol 1

OskarR4C's team

5 · 2

Vendiiya

L101

18/14/4 · 1788 dmg

ADR

89

HS%

56

K/D

1.29

Entry 1/0Util 103Pistol 2

MEduaaaa

L102

15/13/4 · 1753 dmg

ADR

88

HS%

47

K/D

1.15

Entry 1/0Util 341Pistol 2
HS % +24%ADR +19%

OskarR4C

L101

12/18/7 · 1480 dmg

ADR

74

HS%

67

K/D

0.67

Entry 1/0Multi 1Util 431Pistol 3
K/D -39%ADR -9%HS % +16%

Grzesiula-_-

L103

12/16/7 · 1549 dmg

ADR

77

HS%

42

K/D

0.75

Entry 1/0Util 457AWP 5Pistol 4

JiggSaww

L10

9/17/4 · 1185 dmg

ADR

59

HS%

44

K/D

0.53

Entry 2/0Util 4AWP 1Pistol 4

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.