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nerdpr1de's team

10

75 kills · 5 players

de_mirage · 41 min

23 rounds · 2026-05-19

South America 5V5 Queue

Winner · MrPeehLine's team

13

92 kills · 5 players

Top fragger

MrPeehLine

23 kills

Top impact

11111405

104 ADR

Util damage

rakixj

253 HP

Weak spots this match

vs lifetime baseline
  • vertinho

    K/D 0.83 (avg 1.14)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

nerdpr1de's team

6 · 4

zamboni

L103

19/19/4 · 2014 dmg

ADR

88

HS%

42

K/D

1.00

Entry 5/0Multi 2Util 40Pistol 3

vertinho

L93

15/18/8 · 1862 dmg

ADR

81

HS%

67

K/D

0.83

Entry 1/0Multi 1Util 6AWP 3Pistol 8
K/D -27%HS % +37%

nerdpr1de

L81

14/16/2 · 1416 dmg

ADR

62

HS%

29

K/D

0.88

Entry 1/0Multi 1Util 142Pistol 2

ryusug

L61

14/20/6 · 1473 dmg

ADR

64

HS%

43

K/D

0.70

Multi 1Util 124AWP 1Pistol 2

Mrcj333

L62

13/19/2 · 1328 dmg

ADR

58

HS%

15

K/D

0.68

Multi 1Util 42AWP 4

MrPeehLine's team

6 · 7

MrPeehLine

L103

23/13/9 · 2309 dmg

ADR

100

HS%

61

K/D

1.77

Entry 4/0Multi 2Util 44Pistol 5

11111405

L92

21/17/7 · 2395 dmg

ADR

104

HS%

43

K/D

1.24

Entry 6/0Multi 1Util 72Pistol 5
ADR +18%

KranePotter

L82

19/17/6 · 1832 dmg

ADR

80

HS%

16

K/D

1.12

Entry 6/0Multi 2Util 124AWP 7Pistol 3

rakixj

L94

18/14/6 · 2014 dmg

ADR

88

HS%

61

K/D

1.29

Multi 2Util 253Pistol 4

1-tap

L82

11/15/5 · 1420 dmg

ADR

62

HS%

45

K/D

0.73

Pistol 2

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.