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LANDodgerS

8

70 kills · 5 players

de_dust2 · 34 min

21 rounds · 2026-05-24

SBER 2026

Winner · SberTeam

13

86 kills · 5 players

Top fragger

tenso

23 kills

Top impact

Valleyker

104 ADR

Util damage

sstprr

189 HP

Weak spots this match

vs lifetime baseline
  • smylew0w

    K/D 0.58 (avg 1.02)

    -43%
  • smylew0w

    ADR 58 (avg 76)

    -24%
  • tenso

    HS % 35% (avg 43%)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LANDodgerS

4 · 4

Valleyker

L101

21/17/4 · 2175 dmg

ADR

104

HS%

33

K/D

1.24

Entry 8/0Multi 2AWP 13Pistol 1

shevsk1y

L104

15/14/5 · 1654 dmg

ADR

79

HS%

47

K/D

1.07

Entry 3/0Multi 2Util 33AWP 2

alnd1s

L101

12/20/7 · 1333 dmg

ADR

64

HS%

58

K/D

0.60

Entry 2/0Multi 1Util 5Pistol 5

smylew0w

L101

11/19/3 · 1214 dmg

ADR

58

HS%

45

K/D

0.58

AWP 2Pistol 1
K/D -43%ADR -24%

XinineT

L101

11/18/7 · 1346 dmg

ADR

64

HS%

55

K/D

0.61

Entry 1/0Util 170Pistol 1

SberTeam

8 · 5

tenso

3

23/14/3 · 2156 dmg

ADR

103

HS%

35

K/D

1.64

Entry 3/0Multi 1Util 65AWP 5Pistol 3
HS % -19%K/D +48%ADR +20%

Grozniy

L92

19/15/6 · 1971 dmg

ADR

94

HS%

58

K/D

1.27

Entry 1/0Multi 2Util 17AWP 1Pistol 8

sstprr

L104

18/11/8 · 1565 dmg

ADR

75

HS%

50

K/D

1.64

Multi 2Util 189Pistol 5

w1lsky

L104

17/15/5 · 1962 dmg

ADR

93

HS%

59

K/D

1.13

Entry 3/0Multi 3Util 29AWP 5Pistol 2

0tt0-

L10

9/15/8 · 1308 dmg

ADR

62

HS%

67

K/D

0.60

Util 36Pistol 3

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.