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EEEEE33333's team

0

97 kills · 4 players

de_anubis · 67 min

1 rounds · 2025-03-31

Europe 5v5 Queue

Winner · 75A's team

1

129 kills · 5 players

Top fragger

EEEEE33333

30 kills

Top impact

koba666

96 ADR

Util damage

Baffe--

285 HP

Weak spots this match

vs lifetime baseline
  • 75A

    HS % 35% (avg 50%)

    -30%
  • 75A

    K/D 0.88 (avg 1.20)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

EEEEE33333's team

9 · 3 · OT 3

EEEEE33333

L93

30/24/7 · 3003 dmg

ADR

88

HS%

60

K/D

1.25

Entry 6/0Multi 2Util 41AWP 4Pistol 4

koba666

L92

29/26/6 · 3250 dmg

ADR

96

HS%

55

K/D

1.12

Entry 3/0Multi 2Util 52Pistol 4
ADR +14%HS % +12%

PapaNikita

L82

20/27/9 · 2585 dmg

ADR

76

HS%

40

K/D

0.74

Entry 3/0Util 86Pistol 4

Deagle_AWP

L72

18/27/4 · 2124 dmg

ADR

63

HS%

39

K/D

0.67

Entry 3/0Multi 1Util 117AWP 7Pistol 1

75A's team

3 · 9 · OT 7

Kevicci

L106

30/20/7 · 3052 dmg

ADR

90

HS%

57

K/D

1.50

Entry 6/0Multi 1Util 144AWP 1Pistol 3

Baffe--

L83

30/20/13 · 3176 dmg

ADR

93

HS%

43

K/D

1.50

Entry 2/0Multi 1Util 285Pistol 5

Unliike

L84

26/26/11 · 3021 dmg

ADR

89

HS%

69

K/D

1.00

Entry 4/0Multi 2Util 168Pistol 4

75A

L83

23/26/12 · 2487 dmg

ADR

73

HS%

35

K/D

0.88

Entry 1/0Multi 1Util 151AWP 1Pistol 2
HS % -30%K/D -27%

ILennoxI

L83

20/25/9 · 2442 dmg

ADR

72

HS%

50

K/D

0.80

Entry 4/0Multi 2Util 52

Half-by-half

First half

9 · 3

Second half

3 · 9

Overtime

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.