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razghoul's team

8

69 kills · 5 players

de_ancient · 32 min

21 rounds · 2026-05-29

Europe 5v5 Queue

Winner · Ismo_'s team

13

85 kills · 5 players

Top fragger

Shadow_Eagle

29 kills

Top impact

Shadow_Eagle

132 ADR

Util damage

sammke

286 HP

Weak spots this match

vs lifetime baseline
  • Flav1oTT

    K/D 0.71 (avg 1.36)

    -48%
  • sammke

    K/D 0.76 (avg 1.12)

    -32%
  • Flav1oTT

    ADR 77 (avg 93)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

razghoul's team

4 · 4

_M_4_K_1_

L104

16/18/3 · 1533 dmg

ADR

73

HS%

50

K/D

0.89

Entry 4/0Multi 1Util 3Pistol 6

wakawakaee-

L101

14/16/4 · 1533 dmg

ADR

73

HS%

93

K/D

0.88

Util 19Pistol 5

razghoul

L102

14/17/7 · 1664 dmg

ADR

79

HS%

64

K/D

0.82

Entry 3/0Multi 1Util 71Pistol 6

sammke

L101

13/17/5 · 1636 dmg

ADR

78

HS%

62

K/D

0.76

Util 286
K/D -32%HS % +22%

Flav1oTT

L10

12/17/11 · 1622 dmg

ADR

77

HS%

75

K/D

0.71

Entry 1/0Util 69Pistol 1
K/D -48%ADR -17%HS % +74%

Ismo_'s team

8 · 5

Shadow_Eagle

L106

29/13/5 · 2770 dmg

ADR

132

HS%

55

K/D

2.23

Entry 2/0Multi 4Util 91Pistol 2

w3x

L103

16/11/6 · 1660 dmg

ADR

79

HS%

69

K/D

1.45

Entry 4/0Multi 1Util 54AWP 4Pistol 2

Ismo_

L101

15/17/8 · 1695 dmg

ADR

81

HS%

53

K/D

0.88

Entry 3/0Multi 1Util 79Pistol 1

Ciupz

L102

14/14/6 · 1463 dmg

ADR

70

HS%

64

K/D

1.00

Entry 1/0Multi 1Util 26Pistol 1

barri666

L101

11/14/7 · 1436 dmg

ADR

68

HS%

64

K/D

0.79

Entry 3/0Util 50Pistol 3

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.