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boogval's team

10

79 kills · 5 players

de_inferno · 43 min

23 rounds · 2026-05-12

North America 5V5 Queue

Winner · YooLeroy's team

13

84 kills · 5 players

Top fragger

Rags910

24 kills

Top impact

YooLeroy

113 ADR

Util damage

painnzxc

448 HP

Weak spots this match

vs lifetime baseline
  • Cadbury_Duck

    ADR 51 (avg 79)

    -35%
  • Cadbury_Duck

    K/D 0.87 (avg 1.04)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

boogval's team

8 · 2

Rags910

L62

24/16/5 · 2598 dmg

ADR

113

HS%

50

K/D

1.50

Entry 1/0Multi 4Util 156Pistol 4
K/D +43%ADR +40%

Dalandron

L45

19/17/2 · 1832 dmg

ADR

80

HS%

58

K/D

1.12

Entry 2/0Multi 3Util 78AWP 1Pistol 9

xDannyx

14/16/9 · 1917 dmg

ADR

83

HS%

43

K/D

0.88

Entry 2/0Util 158AWP 1Pistol 3

boogval

L62

11/17/8 · 1220 dmg

ADR

53

HS%

55

K/D

0.65

Entry 2/0Util 223Pistol 1

LockdownWey

1

11/20/2 · 1390 dmg

ADR

60

HS%

55

K/D

0.55

Entry 5/0Util 37Pistol 2

YooLeroy's team

4 · 9

YooLeroy

5

23/17/5 · 2602 dmg

ADR

113

HS%

48

K/D

1.35

Entry 2/0Multi 3Util 169Pistol 3

painnzxc

L65

22/14/4 · 2499 dmg

ADR

109

HS%

32

K/D

1.57

Entry 4/0Multi 2Util 448AWP 1Pistol 1

V-_-14

L42

17/15/7 · 2188 dmg

ADR

95

HS%

65

K/D

1.13

Entry 3/0Multi 1Util 285Pistol 1

Cadbury_Duck

L5

13/15/1 · 1170 dmg

ADR

51

HS%

46

K/D

0.87

Util 86Pistol 2
ADR -35%K/D -16%

ImCristina

L51

9/18/2 · 1045 dmg

ADR

45

HS%

78

K/D

0.50

Entry 2/0Multi 1Util 7Pistol 2

Half-by-half

First half

8 · 4

Second half

2 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.