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Ciiuss's team

7

70 kills · 5 players

de_overpass · 34 min

20 rounds · 2025-11-23

Europe 5v5 Queue

Winner · lilpeepenjoy's team

13

76 kills · 5 players

Top fragger

ShenThi

22 kills

Top impact

ShenThi

119 ADR

Util damage

SoloFeras

284 HP

Weak spots this match

vs lifetime baseline
  • -MV13

    HS % 24% (avg 34%)

    -29%
  • behloul03

    ADR 77 (avg 92)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ciiuss's team

3 · 4

Ciiuss

L62

21/16/3 · 2164 dmg

ADR

108

HS%

57

K/D

1.31

Entry 2/0Multi 2AWP 4Pistol 6

-MV13

L71

17/16/5 · 2055 dmg

ADR

103

HS%

24

K/D

1.06

Entry 1/0Util 234Pistol 3
HS % -29%ADR +35%

Madzio9

L72

12/14/4 · 1390 dmg

ADR

70

HS%

33

K/D

0.86

Entry 1/0Multi 1Util 106Pistol 2

SoloFeras

L61

11/15/7 · 1460 dmg

ADR

73

HS%

55

K/D

0.73

Multi 1Util 284AWP 3Pistol 2

zazaowner

L61

9/17/4 · 1099 dmg

ADR

55

HS%

22

K/D

0.53

Entry 2/0Multi 1

lilpeepenjoy's team

9 · 4

ShenThi

L63

22/14/4 · 2386 dmg

ADR

119

HS%

68

K/D

1.57

Entry 4/0Multi 2Util 151AWP 1

lilpeepenjoy

L65

19/14/5 · 1947 dmg

ADR

97

HS%

58

K/D

1.36

Entry 4/0Util 231Pistol 5

behloul03

L73

16/14/4 · 1537 dmg

ADR

77

HS%

56

K/D

1.14

Entry 3/0Util 73AWP 3Pistol 2
ADR -16%K/D -13%HS % +40%

couquino

L52

11/16/6 · 1133 dmg

ADR

57

HS%

45

K/D

0.69

Entry 2/0Util 46AWP 1Pistol 3

Maurytoo

L7

8/15/5 · 1142 dmg

ADR

57

HS%

38

K/D

0.53

Entry 1/0Util 58AWP 3Pistol 3

Half-by-half

First half

3 · 9

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.