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Winner · N1ghtHectrol's team

13

81 kills · 5 players

de_mirage · 41 min

22 rounds · 2025-12-07

Europe 5v5 Queue

INPUT_UHODI's team

9

74 kills · 5 players

Top fragger

INPUT_UHODI

27 kills

Top impact

iceqidd

119 ADR

Util damage

b1mos

103 HP

Weak spots this match

vs lifetime baseline
  • regon

    HS % 27% (avg 50%)

    -46%
  • regon

    K/D 0.79 (avg 1.09)

    -28%
  • regon

    ADR 54 (avg 72)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

N1ghtHectrol's team

9 · 4

iceqidd

L105

23/16/8 · 2616 dmg

ADR

119

HS%

61

K/D

1.44

Entry 5/0Multi 5Util 32AWP 1

eeyore333

L102

19/16/5 · 2215 dmg

ADR

101

HS%

53

K/D

1.19

Entry 3/0Multi 2AWP 6Pistol 7

fant0m-

L103

17/14/4 · 1676 dmg

ADR

76

HS%

76

K/D

1.21

Entry 2/0Multi 1Util 31Pistol 1

regon

L101

11/14/3 · 1178 dmg

ADR

54

HS%

27

K/D

0.79

Entry 3/0Util 80Pistol 3
HS % -46%K/D -28%

N1ghtHectrol

L102

11/7/1 · 1035 dmg

ADR

47

HS%

18

K/D

1.57

Entry 3/0Util 87AWP 5

INPUT_UHODI's team

3 · 6

INPUT_UHODI

L104

27/15/1 · 2420 dmg

ADR

110

HS%

41

K/D

1.80

Entry 3/0Multi 4Util 51AWP 8Pistol 4

ATENZA

L101

18/17/4 · 2069 dmg

ADR

94

HS%

61

K/D

1.06

Multi 2Util 25AWP 3Pistol 4

b1mos

L103

12/14/3 · 1225 dmg

ADR

56

HS%

42

K/D

0.86

Entry 1/0Multi 1Util 103AWP 1Pistol 1

ryunsami

L101

9/21/7 · 1429 dmg

ADR

65

HS%

44

K/D

0.43

Entry 1/0Util 98Pistol 2

pohujnahuj

L10

8/18/7 · 1335 dmg

ADR

61

HS%

88

K/D

0.44

Entry 1/0Util 47Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.