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Winner · devve7's team

13

74 kills · 5 players

de_train · 27 min

17 rounds · 2025-11-22

Europe 5v5 Queue

Tubbelub's team

4

43 kills · 5 players

Top fragger

Zagor_Te-nej

16 kills

Top impact

Zagor_Te-nej

106 ADR

Util damage

CURIGHAN

101 HP

Weak spots this match

vs lifetime baseline
  • devve7

    HS % 20% (avg 45%)

    -56%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

devve7's team

11 · 2

Zagor_Te-nej

L94

16/10/4 · 1805 dmg

ADR

106

HS%

81

K/D

1.60

Entry 1/0Multi 1Util 97AWP 2Pistol 1

sq88

L94

16/9/2 · 1565 dmg

ADR

92

HS%

50

K/D

1.78

Entry 4/0Multi 1AWP 5Pistol 5

devve7

L101

15/8/3 · 1351 dmg

ADR

80

HS%

20

K/D

1.88

Entry 3/0Multi 1Util 75AWP 9Pistol 1
HS % -56%K/D +76%

nikitaxxx

L91

14/8/3 · 1678 dmg

ADR

99

HS%

79

K/D

1.75

Entry 1/0Multi 1Util 42Pistol 1

CURIGHAN

L103

13/8/4 · 1288 dmg

ADR

76

HS%

54

K/D

1.62

Entry 2/0Util 101Pistol 2

Tubbelub's team

1 · 3

-m0ses

L91

12/15/4 · 1494 dmg

ADR

88

HS%

50

K/D

0.80

Entry 2/0Multi 1Util 4AWP 2Pistol 3
K/D -13%HS % +28%ADR +21%

estadomental

L91

11/14/3 · 1024 dmg

ADR

60

HS%

36

K/D

0.79

Multi 1Util 16

_xapov

L91

7/15/0 · 787 dmg

ADR

46

HS%

71

K/D

0.47

Entry 2/0Util 12Pistol 2

MrFuaku

L9

7/16/3 · 842 dmg

ADR

50

HS%

29

K/D

0.44

Entry 1/0Util 3AWP 3

Tubbelub

L91

6/14/5 · 833 dmg

ADR

49

HS%

67

K/D

0.43

Entry 1/0Util 11Pistol 1

Half-by-half

First half

11 · 1

Second half

2 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.