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MEKRALLUS_'s team

0

79 kills · 5 players

de_inferno · 38 min

1 rounds · 2025-06-28

Europe 5v5 Queue

Winner · Xedarooo's team

1

78 kills · 5 players

Top fragger

Xedarooo

21 kills

Top impact

Xedarooo

94 ADR

Util damage

kavana92

251 HP

Weak spots this match

vs lifetime baseline
  • MaxTitanic

    HS % 36% (avg 43%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MEKRALLUS_'s team

3 · 6

dert1monka

L42

17/15/4 · 1883 dmg

ADR

86

HS%

47

K/D

1.13

Util 205AWP 1Pistol 4

MEKRALLUS_

L53

17/16/4 · 2056 dmg

ADR

94

HS%

29

K/D

1.06

Entry 2/0Multi 2Util 180AWP 3Pistol 2

gothx_

L62

16/14/0 · 1605 dmg

ADR

73

HS%

62

K/D

1.14

Entry 3/0Util 31AWP 5

SinekSevem

L6

15/17/5 · 1708 dmg

ADR

78

HS%

60

K/D

0.88

Entry 5/0Util 10Pistol 2

MaxTitanic

L62

14/16/4 · 1722 dmg

ADR

78

HS%

36

K/D

0.88

Entry 2/0Multi 1Util 37Pistol 3
HS % -16%K/D -10%

Xedarooo's team

9 · 4

Xedarooo

L82

21/17/5 · 2063 dmg

ADR

94

HS%

33

K/D

1.24

Entry 3/0Multi 1Util 40AWP 5Pistol 6

Kabosius

L74

19/18/7 · 1956 dmg

ADR

89

HS%

58

K/D

1.06

Entry 6/0Multi 1Util 139Pistol 5
ADR -13%K/D -10%HS % +35%

kavana92

L96

18/11/4 · 2001 dmg

ADR

91

HS%

50

K/D

1.64

Multi 2Util 251Pistol 3

Zirniss

L4

13/16/5 · 1697 dmg

ADR

77

HS%

77

K/D

0.81

Util 39Pistol 3

zharovnn

L61

7/18/7 · 1014 dmg

ADR

46

HS%

57

K/D

0.39

Entry 1/0Util 49Pistol 1

Half-by-half

First half

3 · 9

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.