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HACKLEDOWN's team

0

34 kills · 5 players

de_dust2 · 22 min

1 rounds · 2025-07-15

North America 5V5 Queue

Winner · ksmith99's team

1

68 kills · 5 players

Top fragger

SubC0

18 kills

Top impact

SubC0

129 ADR

Util damage

MaMaMooDeng

192 HP

Weak spots this match

vs lifetime baseline
  • HACKLEDOWN

    HS % 0% (avg 36%)

    -100%
  • HACKLEDOWN

    K/D 0.50 (avg 1.01)

    -50%
  • HACKLEDOWN

    ADR 61 (avg 81)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

HACKLEDOWN's team

1 · 0

sage5463

L8

11/12/3 · 1183 dmg

ADR

85

HS%

55

K/D

0.92

Entry 1/0AWP 1Pistol 3

TrevenJDT

L3

9/14/1 · 1007 dmg

ADR

72

HS%

22

K/D

0.64

Multi 1Util 44AWP 1Pistol 1

HACKLEDOWN

L41

7/14/1 · 854 dmg

ADR

61

HS%

0

K/D

0.50

Multi 1AWP 6
HS % -100%K/D -50%

kelu0

L7

6/14/1 · 690 dmg

ADR

49

HS%

67

K/D

0.43

Entry 1/0Util 10Pistol 2

KRs_PeeK

L5

1/14/2 · 381 dmg

ADR

27

HS%

100

K/D

0.07

Entry 1/0AWP 1

ksmith99's team

11 · 2

SubC0

L67

18/3/7 · 1809 dmg

ADR

129

HS%

50

K/D

6.00

Entry 2/0Multi 2Util 144AWP 7Pistol 3

MaMaMooDeng

L42

17/10/2 · 1549 dmg

ADR

111

HS%

47

K/D

1.70

Entry 4/0Multi 2Util 192AWP 7Pistol 4

ksmith99

L82

12/9/6 · 1583 dmg

ADR

113

HS%

42

K/D

1.33

Entry 4/0Multi 1Util 183AWP 6Pistol 3

Creampiestar

L42

12/7/1 · 868 dmg

ADR

62

HS%

58

K/D

1.71

Entry 1/0Multi 1Pistol 2

DE_DUCK_II

L6

9/5/5 · 1115 dmg

ADR

80

HS%

33

K/D

1.80

Util 23AWP 1Pistol 1

Half-by-half

First half

1 · 11

Second half

0 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.