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Kyado420's team

9

75 kills · 5 players

de_mirage · 34 min

22 rounds · 2026-06-03

Europe 5v5 Queue

Winner · ANANASS-'s team

13

84 kills · 5 players

Top fragger

LwkeyG

23 kills

Top impact

LwkeyG

103 ADR

Util damage

XJuse

197 HP

Weak spots this match

vs lifetime baseline
  • ANANASS-

    K/D 0.37 (avg 1.04)

    -64%
  • ANANASS-

    HS % 29% (avg 48%)

    -40%
  • ANANASS-

    ADR 58 (avg 85)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Kyado420's team

5 · 4

XJuse

L63

20/18/4 · 2132 dmg

ADR

97

HS%

55

K/D

1.11

Entry 3/0Multi 1Util 197Pistol 2
K/D +28%ADR +25%

Kyado420

L92

19/15/6 · 1638 dmg

ADR

75

HS%

74

K/D

1.27

Entry 2/0Multi 1Util 100Pistol 5

Linuseklid

L62

14/16/2 · 1569 dmg

ADR

71

HS%

64

K/D

0.88

Entry 1/0Multi 1Util 6Pistol 5

AgentMk

L6

13/18/5 · 1445 dmg

ADR

66

HS%

31

K/D

0.72

Entry 3/0Util 61AWP 1Pistol 4

Aito_Stadi

L32

9/17/4 · 1251 dmg

ADR

57

HS%

67

K/D

0.53

Entry 1/0Multi 2Util 80

ANANASS-'s team

7 · 6

LwkeyG

L54

23/12/8 · 2265 dmg

ADR

103

HS%

39

K/D

1.92

Entry 1/0Multi 2Util 145Pistol 2

marvelous8

L75

22/12/6 · 2134 dmg

ADR

97

HS%

41

K/D

1.83

Entry 2/0Multi 4Util 39Pistol 3

Kimsonik

L63

21/16/5 · 1818 dmg

ADR

83

HS%

48

K/D

1.31

Entry 3/0Multi 2AWP 2Pistol 3

EuruMentine

L61

11/16/7 · 1354 dmg

ADR

62

HS%

55

K/D

0.69

Entry 2/0Multi 1Util 164

ANANASS-

L7

7/19/9 · 1277 dmg

ADR

58

HS%

29

K/D

0.37

Entry 4/0Util 29AWP 2Pistol 1
K/D -64%HS % -40%

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.