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mcniff's team

6

63 kills · 5 players

de_mirage · 29 min

19 rounds · 2026-05-24

North America 5V5 Queue

Winner · Scruffay's team

13

84 kills · 5 players

Top fragger

ricen

23 kills

Top impact

ricen

118 ADR

Util damage

1butterS

69 HP

Weak spots this match

vs lifetime baseline
  • Doow4

    K/D 0.61 (avg 1.15)

    -47%
  • Doow4

    ADR 63 (avg 85)

    -27%
  • lildemon1

    K/D 0.72 (avg 0.96)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mcniff's team

5 · 1

1Jacee

L102

18/16/3 · 1781 dmg

ADR

94

HS%

39

K/D

1.12

Entry 2/0Multi 2Util 40AWP 5Pistol 4

lildemon1

L101

13/18/7 · 1495 dmg

ADR

79

HS%

54

K/D

0.72

Entry 3/0Pistol 3
K/D -25%HS % +8%

Doow4

L102

11/18/0 · 1187 dmg

ADR

63

HS%

64

K/D

0.61

Util 17Pistol 3
K/D -47%ADR -27%HS % +23%

1butterS

L10

11/15/8 · 1371 dmg

ADR

72

HS%

45

K/D

0.73

Entry 2/0Multi 1Util 69Pistol 3

mcniff

L101

10/17/4 · 1104 dmg

ADR

58

HS%

80

K/D

0.59

Entry 2/0Pistol 2

Scruffay's team

7 · 6

ricen

1

23/12/4 · 2245 dmg

ADR

118

HS%

43

K/D

1.92

Entry 3/0Multi 1Util 52Pistol 3

Void-Swan

L104

20/8/4 · 2039 dmg

ADR

107

HS%

50

K/D

2.50

Multi 4Util 4AWP 3Pistol 3

-Dnx-

L103

14/14/6 · 1397 dmg

ADR

74

HS%

29

K/D

1.00

Entry 3/0Multi 2Util 41

Scruffay

L103

14/13/3 · 1481 dmg

ADR

78

HS%

50

K/D

1.08

Entry 3/0Multi 2Util 38AWP 4Pistol 5
HS % +22%

-Maverick-

L102

13/16/6 · 1601 dmg

ADR

84

HS%

38

K/D

0.81

Entry 1/0Util 38AWP 4Pistol 1

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.