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Winner · -glee-'s team

13

73 kills · 5 players

de_mirage · 29 min

18 rounds · 2025-12-20

South America 5V5 Queue

dojzk's team

5

54 kills · 5 players

Top fragger

RubbyJr

21 kills

Top impact

RubbyJr

122 ADR

Util damage

Javee

243 HP

Weak spots this match

vs lifetime baseline
  • Jupi_4

    HS % 29% (avg 47%)

    -38%
  • Jupi_4

    ADR 36 (avg 48)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-glee-'s team

7 · 6

RubbyJr

L63

21/11/9 · 2194 dmg

ADR

122

HS%

29

K/D

1.91

Entry 1/0Multi 2Util 112Pistol 1

-glee-

L35

18/11/2 · 1865 dmg

ADR

104

HS%

44

K/D

1.64

Entry 5/0Multi 2Util 97AWP 3Pistol 7
K/D +73%ADR +34%

Mulanesa

L43

15/11/1 · 1304 dmg

ADR

72

HS%

47

K/D

1.36

Entry 2/0Multi 2Util 191Pistol 1

maritario

L42

11/9/7 · 1451 dmg

ADR

81

HS%

27

K/D

1.22

Multi 1Util 186Pistol 3

LuKaaz7

L4

8/12/2 · 856 dmg

ADR

48

HS%

25

K/D

0.67

Entry 1/0Util 15

dojzk's team

5 · 0

Javee

L43

14/13/1 · 1251 dmg

ADR

70

HS%

36

K/D

1.08

Entry 1/0Multi 1Util 243Pistol 3
K/D +40%ADR +15%

gaucho_rojo

L3

12/16/5 · 1351 dmg

ADR

75

HS%

42

K/D

0.75

Entry 2/0Multi 2Util 77Pistol 4

dojzk

L5

11/15/5 · 1469 dmg

ADR

82

HS%

27

K/D

0.73

Entry 1/0AWP 1

tortuss

L72

10/14/5 · 1417 dmg

ADR

79

HS%

50

K/D

0.71

Entry 4/0Multi 1Util 7Pistol 2

Jupi_4

L4

7/15/0 · 650 dmg

ADR

36

HS%

29

K/D

0.47

Entry 1/0Util 12AWP 2Pistol 2
HS % -38%ADR -24%

Half-by-half

First half

7 · 5

Second half

6 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.