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Winner · Mul0x's team

13

85 kills · 5 players

de_overpass · 38 min

21 rounds · 2026-06-11

Europe 5v5 Queue

KennyBBM's team

8

76 kills · 5 players

Top fragger

jaegar__

28 kills

Top impact

jaegar__

140 ADR

Util damage

powop

187 HP

Weak spots this match

vs lifetime baseline
  • -Psyy

    K/D 0.75 (avg 1.03)

    -27%
  • powop

    K/D 0.86 (avg 1.16)

    -26%
  • -Psyy

    ADR 61 (avg 77)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Mul0x's team

7 · 6

KiwiHeld

L104

22/14/7 · 2190 dmg

ADR

104

HS%

68

K/D

1.57

Entry 5/0Multi 2Util 3Pistol 5

jSuZ_

L103

20/15/6 · 1780 dmg

ADR

85

HS%

50

K/D

1.33

Entry 1/0Multi 1Util 43Pistol 4

Mul0x

L102

19/17/6 · 2161 dmg

ADR

103

HS%

63

K/D

1.12

Entry 3/0Multi 1Util 14Pistol 9

powop

L103

12/14/5 · 1462 dmg

ADR

70

HS%

83

K/D

0.86

Util 187Pistol 4
K/D -26%ADR -14%HS % +80%

-Psyy

L101

12/16/3 · 1270 dmg

ADR

61

HS%

58

K/D

0.75

Entry 1/0Multi 2AWP 1Pistol 1
K/D -27%ADR -21%HS % +49%

KennyBBM's team

5 · 3

jaegar__

L103

28/18/3 · 2931 dmg

ADR

140

HS%

57

K/D

1.56

Entry 5/0Multi 6Util 3Pistol 6

MR_MONREY

L102

16/16/1 · 1213 dmg

ADR

58

HS%

25

K/D

1.00

Entry 2/0Multi 1Util 79Pistol 5

smeeeeed

L101

15/15/4 · 1610 dmg

ADR

77

HS%

47

K/D

1.00

Util 128AWP 1Pistol 5

KennyBBM

L102

13/17/7 · 1674 dmg

ADR

80

HS%

31

K/D

0.76

Entry 3/0Multi 1Util 78AWP 6Pistol 3

FreeTV

L10

4/19/8 · 814 dmg

ADR

39

HS%

50

K/D

0.21

Entry 1/0Util 38

Half-by-half

First half

7 · 5

Second half

6 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.