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Winner · mute_dobeg's team

13

80 kills · 5 players

de_cache · 33 min

19 rounds · 2026-05-03

Europe 5v5 Queue

76ers

6

59 kills · 5 players

Top fragger

zott--

21 kills

Top impact

nyx13-

120 ADR

Util damage

LEBRON-

153 HP

Weak spots this match

vs lifetime baseline
  • oneonese7en

    K/D 0.62 (avg 1.25)

    -50%
  • oneonese7en

    ADR 61 (avg 83)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mute_dobeg's team

6 · 7

zott--

L104

21/12/3 · 2282 dmg

ADR

120

HS%

71

K/D

1.75

Entry 3/0Multi 3Util 8AWP 2Pistol 6

Versh-

L102

17/13/5 · 1915 dmg

ADR

101

HS%

65

K/D

1.31

Entry 2/0Util 105AWP 3Pistol 5

rjklzkdltd

L105

16/9/4 · 1747 dmg

ADR

92

HS%

44

K/D

1.78

Entry 2/0Multi 1Util 15AWP 3Pistol 3

1mp--

L101

15/13/2 · 1374 dmg

ADR

72

HS%

80

K/D

1.15

Entry 4/0Pistol 6

mute_dobeg

L101

11/12/1 · 990 dmg

ADR

52

HS%

45

K/D

0.92

Entry 2/0Multi 1Util 19Pistol 2

76ers

6 · 0

nyx13-

L104

21/16/3 · 2283 dmg

ADR

120

HS%

48

K/D

1.31

Entry 1/0Multi 3Util 44AWP 9Pistol 5

es1nse

L101

14/16/2 · 1559 dmg

ADR

82

HS%

57

K/D

0.88

Entry 3/0Util 48Pistol 4

oneonese7en

L10

10/16/2 · 1162 dmg

ADR

61

HS%

70

K/D

0.62

Entry 1/0Util 44Pistol 4
K/D -50%ADR -27%HS % +35%

dART---

1

10/14/1 · 1015 dmg

ADR

53

HS%

70

K/D

0.71

Multi 1Util 15Pistol 2

LEBRON-

L10

4/18/4 · 859 dmg

ADR

45

HS%

75

K/D

0.22

Entry 1/0Util 153Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.