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Winner · Usiatra's team

16

109 kills · 5 players

de_mirage · 50 min

28 rounds · 2026-06-03

Europe 5v5 Queue

pazimonkey's team

12

100 kills · 5 players

Top fragger

Imaclow

32 kills

Top impact

pazimonkey

108 ADR

Util damage

esna5

291 HP

Weak spots this match

vs lifetime baseline
  • HabubAki

    HS % 37% (avg 49%)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Usiatra's team

8 · 4 · OT 4

Imaclow

L104

32/17/2 · 2880 dmg

ADR

103

HS%

44

K/D

1.88

Entry 3/0Multi 3Util 33AWP 2Pistol 4
K/D +83%ADR +36%

HabubAki

L103

27/23/5 · 2769 dmg

ADR

99

HS%

37

K/D

1.17

Entry 5/0Multi 3Util 40AWP 6Pistol 3
HS % -24%ADR +13%

FatC0ock

L103

19/16/9 · 2278 dmg

ADR

81

HS%

63

K/D

1.19

Entry 3/0Multi 1Util 171AWP 1Pistol 5

Usiatra

L103

17/21/4 · 1759 dmg

ADR

63

HS%

41

K/D

0.81

Entry 4/0Multi 2Util 93AWP 3Pistol 2

esna5

L103

14/23/10 · 1928 dmg

ADR

69

HS%

57

K/D

0.61

Entry 2/0Multi 1Util 291AWP 1

pazimonkey's team

4 · 8

pazimonkey

L104

29/22/4 · 3017 dmg

ADR

108

HS%

55

K/D

1.32

Entry 2/0Multi 2Util 132Pistol 2

fk13

L103

21/22/4 · 2151 dmg

ADR

77

HS%

43

K/D

0.95

Entry 2/0Multi 2Util 11AWP 6Pistol 3

michal3K

L104

20/22/6 · 2338 dmg

ADR

84

HS%

45

K/D

0.91

Entry 3/0Multi 2Util 33AWP 4

yark00

L10

17/19/4 · 1855 dmg

ADR

66

HS%

35

K/D

0.89

Entry 4/0Util 110AWP 2Pistol 5

FUGAAAA

L101

13/24/6 · 1611 dmg

ADR

58

HS%

54

K/D

0.54

Multi 1Util 28Pistol 3

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.