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MAT1-_-'s team

9

77 kills · 5 players

de_ancient · 35 min

22 rounds · 2026-05-27

Europe 5v5 Queue

Winner · e1543's team

13

84 kills · 5 players

Top fragger

aNsavage

23 kills

Top impact

aNsavage

106 ADR

Util damage

e1543

159 HP

Weak spots this match

vs lifetime baseline
  • s1mple-

    K/D 0.68 (avg 1.10)

    -38%
  • Kre1N

    K/D 0.88 (avg 1.25)

    -30%
  • s1mple-

    ADR 59 (avg 83)

    -29%
  • Kre1N

    HS % 36% (avg 43%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MAT1-_-'s team

5 · 4

MehmeTRN

L103

20/17/6 · 2106 dmg

ADR

96

HS%

85

K/D

1.18

Entry 3/0Multi 2Util 74Pistol 5

cucakis

L103

18/17/4 · 1936 dmg

ADR

88

HS%

72

K/D

1.06

Entry 3/0Multi 1Util 98Pistol 3

MAT1-_-

L102

13/15/4 · 1547 dmg

ADR

70

HS%

85

K/D

0.87

Util 149Pistol 3

mistake

L10

13/16/3 · 1386 dmg

ADR

63

HS%

62

K/D

0.81

Util 58Pistol 4

s1mple-

L101

13/19/2 · 1286 dmg

ADR

59

HS%

54

K/D

0.68

Entry 3/0
K/D -38%ADR -29%

e1543's team

7 · 6

aNsavage

L105

23/14/6 · 2327 dmg

ADR

106

HS%

48

K/D

1.64

Entry 3/0Multi 3Util 139Pistol 1

aio-

L104

18/16/6 · 2095 dmg

ADR

95

HS%

61

K/D

1.12

Entry 1/0Multi 2Util 67

e1543

L101

16/15/7 · 1750 dmg

ADR

80

HS%

75

K/D

1.07

Entry 6/0Multi 2Util 159Pistol 1

Kre1N

L102

14/16/3 · 1673 dmg

ADR

76

HS%

36

K/D

0.88

Entry 2/0Multi 2Util 111AWP 4Pistol 2
K/D -30%HS % -16%

taiwolfgod

L101

13/18/7 · 1418 dmg

ADR

65

HS%

62

K/D

0.72

Entry 1/0Util 113Pistol 3

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.