Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

Winner · Invinsible--'s team

1

80 kills · 5 players

de_dust2 · 32 min

1 rounds · 2025-02-28

Europe 5v5 Queue

Skrim01's team

0

67 kills · 5 players

Top fragger

hed00

24 kills

Top impact

hed00

118 ADR

Util damage

3NZ0-

198 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Invinsible--'s team

8 · 5

hed00

L73

24/10/4 · 2367 dmg

ADR

118

HS%

58

K/D

2.40

Entry 3/0Multi 1Util 69AWP 4Pistol 5

Invinsible--

L63

18/12/3 · 1978 dmg

ADR

99

HS%

56

K/D

1.50

Entry 1/0Multi 2Util 101AWP 2Pistol 6

skitazd

L91

14/13/4 · 1466 dmg

ADR

73

HS%

29

K/D

1.08

Entry 2/0Multi 2Util 120AWP 5Pistol 3

Neon__

L43

13/15/3 · 1113 dmg

ADR

56

HS%

54

K/D

0.87

Entry 2/0Util 26Pistol 3

3NZ0-

L73

11/17/9 · 1496 dmg

ADR

75

HS%

82

K/D

0.65

Entry 3/0Multi 1Util 198Pistol 4

Skrim01's team

4 · 3

Papiwillo

L8

18/17/3 · 1940 dmg

ADR

97

HS%

44

K/D

1.06

Entry 3/0Multi 2Pistol 3

Gom-EZ

L53

18/15/3 · 1906 dmg

ADR

95

HS%

33

K/D

1.20

Entry 1/0Multi 1Util 98AWP 6Pistol 3

ErenYeager_0

L53

12/14/4 · 1430 dmg

ADR

72

HS%

50

K/D

0.86

Entry 1/0Multi 2Util 3Pistol 1

Zohannetis

L51

10/18/2 · 1323 dmg

ADR

66

HS%

80

K/D

0.56

Entry 1/0Multi 1Util 31Pistol 4

Skrim01

L10

9/17/4 · 1156 dmg

ADR

58

HS%

78

K/D

0.53

Entry 3/0AWP 1Pistol 3

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.