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vvint3r's team

14

106 kills · 5 players

de_anubis · 52 min

30 rounds · 2026-05-31

Europe 5v5 Queue

Winner · Parsell's team

16

108 kills · 5 players

Top fragger

Gestapoo7

27 kills

Top impact

Gestapoo7

91 ADR

Util damage

Luppe7

273 HP

Weak spots this match

vs lifetime baseline
  • Luppe7

    K/D 0.90 (avg 1.11)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

vvint3r's team

3 · 9 · OT 2

SeVeX_02

L64

24/24/6 · 2488 dmg

ADR

83

HS%

38

K/D

1.00

Entry 2/0Util 60AWP 1Pistol 4
ADR +8%

vvint3r

L74

23/19/7 · 2672 dmg

ADR

89

HS%

61

K/D

1.21

Entry 2/0Multi 1Util 71Pistol 2

pal69

L74

21/21/8 · 2071 dmg

ADR

69

HS%

43

K/D

1.00

Entry 2/0Util 225AWP 3Pistol 1

Kusi3k

L71

19/23/9 · 2265 dmg

ADR

76

HS%

47

K/D

0.83

Entry 5/0Util 137Pistol 1

Luppe7

L71

19/21/6 · 2259 dmg

ADR

75

HS%

42

K/D

0.90

Entry 3/0Util 273AWP 4Pistol 4
K/D -19%

Parsell's team

9 · 3 · OT 4

Gestapoo7

L66

27/20/5 · 2732 dmg

ADR

91

HS%

30

K/D

1.35

Entry 4/0Multi 1Util 38Pistol 2

Parsell

L82

24/20/6 · 2405 dmg

ADR

80

HS%

42

K/D

1.20

Entry 1/0Util 232AWP 1Pistol 2

-veilokas

L63

22/23/6 · 2301 dmg

ADR

77

HS%

45

K/D

0.96

Entry 4/0Multi 1Util 72Pistol 2

GrimPeaperS

L7

19/20/7 · 2409 dmg

ADR

80

HS%

58

K/D

0.95

Entry 6/0Util 64AWP 2Pistol 2

tjommiee

L65

16/24/9 · 2066 dmg

ADR

69

HS%

50

K/D

0.67

Entry 1/0Util 210Pistol 3

Half-by-half

First half

3 · 9

Second half

9 · 3

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.