Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

Winner · Teddy_TED's team

16

111 kills · 5 players

de_cache · 45 min

29 rounds · 2026-06-01

Europe 5v5 Queue

Marcellom's team

13

102 kills · 5 players

Top fragger

_M_R_K_

36 kills

Top impact

_M_R_K_

109 ADR

Util damage

_HoM3R

357 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Teddy_TED's team

5 · 7 · OT 4

_M_R_K_

L106

36/19/7 · 3150 dmg

ADR

109

HS%

33

K/D

1.89

Entry 4/0Multi 5Util 146AWP 20Pistol 6

Ednet-

L105

24/25/8 · 3068 dmg

ADR

106

HS%

62

K/D

0.96

Entry 4/0Multi 3Util 210Pistol 4

_HoM3R

L93

23/19/12 · 2731 dmg

ADR

94

HS%

57

K/D

1.21

Entry 1/0Multi 2Util 357Pistol 2

blnc

L92

16/17/8 · 1766 dmg

ADR

61

HS%

69

K/D

0.94

Multi 2Util 151AWP 1Pistol 1

Teddy_TED

L10

12/23/2 · 1402 dmg

ADR

48

HS%

33

K/D

0.52

Entry 5/0Util 24AWP 3Pistol 2

Marcellom's team

7 · 5 · OT 1

xShnaydi

L93

28/20/6 · 2791 dmg

ADR

96

HS%

43

K/D

1.40

Entry 1/0Multi 2Util 154AWP 4Pistol 3

Alimu

L105

24/22/12 · 2580 dmg

ADR

89

HS%

46

K/D

1.09

Entry 6/0Multi 2Util 228AWP 4Pistol 6

Silwan-

L101

21/23/7 · 2242 dmg

ADR

77

HS%

52

K/D

0.91

Entry 4/0Multi 1Util 172Pistol 4

Marcellom

L92

17/21/5 · 1736 dmg

ADR

60

HS%

12

K/D

0.81

Entry 2/0Multi 2Util 87AWP 5Pistol 3

fr1stajla

L102

12/25/10 · 1739 dmg

ADR

60

HS%

58

K/D

0.48

Entry 2/0Util 213AWP 1Pistol 2

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.