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Winner · YOLO636's team

13

80 kills · 5 players

de_mirage · 34 min

20 rounds · 2026-04-03

Europe 5v5 Queue

beastt--'s team

7

72 kills · 5 players

Top fragger

beastt--

24 kills

Top impact

YOLO636

105 ADR

Util damage

YOLO636

231 HP

Weak spots this match

vs lifetime baseline
  • Mis0Soup

    K/D 0.41 (avg 0.98)

    -58%
  • Mis0Soup

    ADR 57 (avg 78)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

YOLO636's team

6 · 7

YOLO636

L93

19/14/6 · 2097 dmg

ADR

105

HS%

53

K/D

1.36

Entry 4/0Multi 2Util 231AWP 3

-M1ku--

L9

18/12/5 · 1810 dmg

ADR

91

HS%

28

K/D

1.50

Entry 2/0Multi 1Util 39AWP 6Pistol 3

Oemii

L94

15/13/5 · 1424 dmg

ADR

71

HS%

33

K/D

1.15

Entry 1/0Multi 1Util 61Pistol 1

apollo111111

L82

15/18/7 · 1666 dmg

ADR

83

HS%

60

K/D

0.83

Entry 5/0Util 1Pistol 2

Cor1doN_

L94

13/16/6 · 1449 dmg

ADR

72

HS%

54

K/D

0.81

Entry 1/0Util 181AWP 2Pistol 2

beastt--'s team

6 · 1

beastt--

L92

24/15/4 · 1971 dmg

ADR

99

HS%

46

K/D

1.60

Multi 2Util 142AWP 6Pistol 3

Tase2k

L92

18/16/5 · 1960 dmg

ADR

98

HS%

72

K/D

1.12

Entry 2/0Multi 2Util 28Pistol 6

Zaiken777_

L8

12/16/8 · 1318 dmg

ADR

66

HS%

50

K/D

0.75

Entry 1/0Util 31

PE4ENIKU4ETA

L83

11/16/4 · 1183 dmg

ADR

59

HS%

45

K/D

0.69

Entry 1/0Multi 1Pistol 3

Mis0Soup

L9

7/17/6 · 1141 dmg

ADR

57

HS%

57

K/D

0.41

Entry 3/0Util 48Pistol 2
K/D -58%ADR -27%HS % +30%

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.