Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

Winner · Brandinjo's team

13

72 kills · 5 players

de_nuke · 30 min

16 rounds · 2026-05-28

Europe 5v5 Queue

H4RJA's team

3

47 kills · 5 players

Top fragger

RapidrushRM5

16 kills

Top impact

mariods

113 ADR

Util damage

RapidrushRM5

101 HP

Weak spots this match

vs lifetime baseline
  • Suupie

    HS % 23% (avg 46%)

    -50%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Brandinjo's team

10 · 3

RapidrushRM5

L74

16/10/2 · 1357 dmg

ADR

85

HS%

38

K/D

1.60

Multi 1Util 101

mariods

L84

15/12/4 · 1803 dmg

ADR

113

HS%

60

K/D

1.25

Entry 3/0Util 60Pistol 4

Brandinjo

L71

14/7/3 · 1319 dmg

ADR

82

HS%

50

K/D

2.00

Entry 3/0Multi 1AWP 2Pistol 5

MBS-_-

L72

14/11/5 · 1590 dmg

ADR

99

HS%

79

K/D

1.27

Entry 3/0Util 37Pistol 2

Suupie

L72

13/8/4 · 1118 dmg

ADR

70

HS%

23

K/D

1.62

Entry 2/0Multi 1Util 84Pistol 2
HS % -50%ADR -15%K/D +41%

H4RJA's team

2 · 1

Pekke000

L82

11/15/3 · 1236 dmg

ADR

77

HS%

55

K/D

0.73

Entry 2/0Multi 1Pistol 2

lurpooo

L7

10/13/3 · 1057 dmg

ADR

66

HS%

50

K/D

0.77

Util 22Pistol 2

GLITCH1

L8

10/15/3 · 1148 dmg

ADR

72

HS%

50

K/D

0.67

Entry 1/0Util 19AWP 3Pistol 3

H4RJA

L61

8/16/0 · 927 dmg

ADR

58

HS%

75

K/D

0.50

Pistol 5

Dimitrieskii

L7

8/16/2 · 877 dmg

ADR

55

HS%

75

K/D

0.50

Entry 2/0Multi 1

Half-by-half

First half

10 · 2

Second half

3 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.