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Winner · sTm-'s team

13

87 kills · 5 players

de_mirage · 37 min

22 rounds · 2026-04-19

Europe 5v5 Queue

BE-880-DO's team

9

70 kills · 5 players

Top fragger

Bgd1

30 kills

Top impact

Bgd1

138 ADR

Util damage

SuPPrZ0

156 HP

Weak spots this match

vs lifetime baseline
  • M47D20_Gabi

    K/D 0.73 (avg 1.02)

    -28%
  • M47D20_Gabi

    ADR 64 (avg 78)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sTm-'s team

8 · 5

Bgd1

L73

30/11/6 · 3033 dmg

ADR

138

HS%

40

K/D

2.73

Entry 4/0Multi 3Util 101AWP 8Pistol 5

SuPPrZ0

L62

19/13/4 · 1634 dmg

ADR

74

HS%

37

K/D

1.46

Entry 1/0Multi 1Util 156Pistol 3

sTm-

L82

14/17/6 · 1560 dmg

ADR

71

HS%

21

K/D

0.82

Entry 4/0Util 135AWP 2Pistol 3

flippi198

L73

13/15/8 · 1966 dmg

ADR

89

HS%

69

K/D

0.87

Entry 2/0Util 1Pistol 4

M47D20_Gabi

L43

11/15/5 · 1414 dmg

ADR

64

HS%

55

K/D

0.73

Entry 1/0Pistol 1
K/D -28%ADR -18%

BE-880-DO's team

4 · 5

BE-880-DO

L72

18/16/4 · 1986 dmg

ADR

90

HS%

33

K/D

1.12

Entry 1/0Multi 2Util 55Pistol 4

pexmaa

L72

16/20/4 · 1473 dmg

ADR

67

HS%

38

K/D

0.80

Entry 1/0Util 120Pistol 3

gkgiusha

L81

15/18/11 · 2090 dmg

ADR

95

HS%

60

K/D

0.83

Entry 5/0Multi 1Util 102AWP 1Pistol 2

_-FeNoMeN_-

L32

11/18/3 · 961 dmg

ADR

44

HS%

55

K/D

0.61

Entry 1/0Util 63Pistol 2

Ndobaaaa

L62

10/18/5 · 1356 dmg

ADR

62

HS%

10

K/D

0.56

Entry 2/0Multi 1Util 22AWP 6Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.