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Winner · DollzeR's team

16

106 kills · 5 players

de_inferno · 60 min

30 rounds · 2026-06-12

Europe 5v5 Queue

RpZ_-'s team

14

99 kills · 5 players

Top fragger

RpZ_-

43 kills

Top impact

RpZ_-

127 ADR

Util damage

irrealx3

766 HP

Weak spots this match

vs lifetime baseline
  • nacrir

    K/D 0.62 (avg 0.78)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

DollzeR's team

4 · 8 · OT 4

Zaxegaard-TV

L75

25/19/9 · 3029 dmg

ADR

101

HS%

56

K/D

1.32

Entry 3/0Multi 4Util 394AWP 3Pistol 3

DollzeR

L82

21/17/6 · 2554 dmg

ADR

85

HS%

48

K/D

1.24

Entry 4/0Util 200AWP 4Pistol 6

xfanch

L63

21/19/4 · 2370 dmg

ADR

79

HS%

76

K/D

1.11

Entry 2/0Multi 1Util 280Pistol 3

0xmo

4

20/22/8 · 2196 dmg

ADR

73

HS%

55

K/D

0.91

Entry 2/0Multi 2Util 320Pistol 4

PhytonDidou

L72

19/23/6 · 1803 dmg

ADR

60

HS%

47

K/D

0.83

Entry 1/0Multi 1Util 92Pistol 1

RpZ_-'s team

8 · 4 · OT 2

RpZ_-

L106

43/18/5 · 3810 dmg

ADR

127

HS%

35

K/D

2.39

Entry 10/0Multi 7Util 299AWP 8Pistol 5

irrealx3

L61

18/25/14 · 2736 dmg

ADR

91

HS%

33

K/D

0.72

Entry 2/0Multi 1Util 766Pistol 5

_oxX

L72

17/20/10 · 1987 dmg

ADR

66

HS%

29

K/D

0.85

Util 278AWP 2

nacrir

L31

13/21/7 · 1729 dmg

ADR

58

HS%

46

K/D

0.62

Entry 2/0Util 133Pistol 4
K/D -21%HS % +24%

LuchoZim

L34

8/22/7 · 1239 dmg

ADR

41

HS%

12

K/D

0.36

Entry 4/0Util 329AWP 1Pistol 1

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.