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melonholea's team

5

50 kills · 5 players

de_dust2 · 37 min

18 rounds · 2026-06-03

Europe 5v5 Queue

Winner · wanexyz's team

13

74 kills · 5 players

Top fragger

wanexyz

18 kills

Top impact

aangxvll

104 ADR

Util damage

dadaaaya

215 HP

Weak spots this match

vs lifetime baseline
  • D0BR1C0LA

    K/D 0.69 (avg 1.24)

    -44%
  • D0BR1C0LA

    HS % 27% (avg 44%)

    -39%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

melonholea's team

3 · 2

melonholea

L102

13/11/2 · 1236 dmg

ADR

69

HS%

23

K/D

1.18

Util 11AWP 3Pistol 3

D0BR1C0LA

L101

11/16/2 · 1295 dmg

ADR

72

HS%

27

K/D

0.69

Entry 4/0AWP 3Pistol 2
K/D -44%HS % -39%

W3b3nb

L101

10/14/0 · 1139 dmg

ADR

63

HS%

70

K/D

0.71

Entry 1/0Multi 1Util 28Pistol 1

dadaaaya

L10

8/18/7 · 1250 dmg

ADR

69

HS%

25

K/D

0.44

Entry 2/0Util 215Pistol 2

idm_

L91

8/16/5 · 1070 dmg

ADR

59

HS%

50

K/D

0.50

Multi 1Pistol 3

wanexyz's team

9 · 4

wanexyz

L104

18/10/2 · 1647 dmg

ADR

92

HS%

50

K/D

1.80

Entry 2/0Multi 2Util 71AWP 8Pistol 2

aangxvll

L104

18/9/4 · 1868 dmg

ADR

104

HS%

56

K/D

2.00

Entry 3/0Multi 1Util 75Pistol 3

M-SpLi7

4

17/10/5 · 1550 dmg

ADR

86

HS%

59

K/D

1.70

Entry 1/0Multi 1Util 79AWP 1Pistol 3

vitya_borz

L101

11/11/9 · 1478 dmg

ADR

82

HS%

64

K/D

1.00

Entry 3/0Multi 1Util 36Pistol 2

l1ttle_hope

L10

10/12/5 · 1127 dmg

ADR

63

HS%

60

K/D

0.83

Entry 2/0Util 25Pistol 1

Half-by-half

First half

3 · 9

Second half

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.