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suncalau's team

0

76 kills · 5 players

de_nuke · 39 min

1 rounds · 2025-05-10

Europe 5v5 Queue

Winner · illuxaaaa's team

1

86 kills · 5 players

Top fragger

dzejB17

23 kills

Top impact

dzejB17

134 ADR

Util damage

dzejB17

113 HP

Weak spots this match

vs lifetime baseline
  • JarryFaiL

    HS % 33% (avg 47%)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

suncalau's team

6 · 3

_Pisunchik__

L53

22/16/2 · 2172 dmg

ADR

99

HS%

59

K/D

1.38

Entry 1/0Multi 3Util 78AWP 3Pistol 5

p1n0q0

L73

16/16/5 · 1940 dmg

ADR

88

HS%

44

K/D

1.00

Entry 5/0Util 10AWP 8Pistol 1

suncalau

L81

15/17/0 · 1507 dmg

ADR

69

HS%

33

K/D

0.88

Entry 2/0Multi 1Util 32Pistol 1

tR0x_

L71

14/17/4 · 1716 dmg

ADR

78

HS%

50

K/D

0.82

Entry 2/0Multi 1AWP 2Pistol 1

drinkaju

L71

9/20/4 · 1176 dmg

ADR

54

HS%

44

K/D

0.45

Util 53Pistol 2

illuxaaaa's team

6 · 7

dzejB17

L75

23/15/8 · 2952 dmg

ADR

134

HS%

26

K/D

1.53

Entry 5/0Multi 2Util 113AWP 8Pistol 5

JarryFaiL

L43

18/14/3 · 1452 dmg

ADR

66

HS%

33

K/D

1.29

Entry 3/0Multi 1Pistol 2
HS % -30%ADR -9%K/D +34%

-seishuro-

L83

17/14/4 · 1479 dmg

ADR

67

HS%

59

K/D

1.21

Entry 1/0Multi 1Util 15AWP 2Pistol 4

keczupxddd

L51

15/17/4 · 1650 dmg

ADR

75

HS%

47

K/D

0.88

Entry 1/0Util 86AWP 4Pistol 5

illuxaaaa

L71

13/16/3 · 1490 dmg

ADR

68

HS%

38

K/D

0.81

Entry 2/0Multi 1Util 11AWP 4Pistol 2

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.