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xJollibee's team

11

85 kills · 5 players

de_ancient · 34 min

24 rounds · 2026-05-25

North America 5V5 Queue

Winner · bohlz's team

13

94 kills · 5 players

Top fragger

bohlz

30 kills

Top impact

bohlz

125 ADR

Util damage

Vaod

194 HP

Weak spots this match

vs lifetime baseline
  • FIoat

    HS % 21% (avg 39%)

    -46%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

xJollibee's team

3 · 8

noypi

L83

20/18/6 · 2051 dmg

ADR

86

HS%

50

K/D

1.11

Entry 4/0Multi 3Util 96AWP 1Pistol 5

rEnSkie23

L62

19/21/3 · 2106 dmg

ADR

88

HS%

58

K/D

0.90

Entry 4/0Multi 1Util 69AWP 1Pistol 2
K/D -12%HS % +38%ADR +9%

xJollibee

L82

16/18/6 · 1583 dmg

ADR

66

HS%

19

K/D

0.89

Entry 2/0Util 29AWP 4Pistol 2

Vaod

L93

15/18/7 · 1702 dmg

ADR

71

HS%

40

K/D

0.83

Entry 2/0Multi 1Util 194AWP 1Pistol 4

Tyre-

L81

15/20/7 · 1666 dmg

ADR

69

HS%

87

K/D

0.75

Entry 5/0Multi 1Util 101Pistol 6

bohlz's team

9 · 4

bohlz

L85

30/13/5 · 3002 dmg

ADR

125

HS%

23

K/D

2.31

Entry 3/0Multi 4Util 163AWP 13Pistol 2

FIoat

L73

19/18/5 · 1797 dmg

ADR

75

HS%

21

K/D

1.06

Entry 1/0Multi 2Util 102AWP 3Pistol 1
HS % -46%

aurecs

L82

18/16/3 · 1655 dmg

ADR

69

HS%

50

K/D

1.12

Util 58AWP 1Pistol 5

shw3rd

L8

14/19/6 · 1796 dmg

ADR

75

HS%

71

K/D

0.74

Entry 1/0Multi 1Util 5Pistol 6

fien

L83

13/19/7 · 1606 dmg

ADR

67

HS%

15

K/D

0.68

Entry 2/0Multi 1Util 88AWP 1Pistol 1

Half-by-half

First half

3 · 9

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.