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Winner · JJ_U3's team

13

88 kills · 5 players

de_mirage · 34 min

22 rounds · 2026-06-01

Europe 5v5 Queue

Anf0we's team

9

71 kills · 5 players

Top fragger

sde

27 kills

Top impact

sde

145 ADR

Util damage

hurrrt

178 HP

Weak spots this match

vs lifetime baseline
  • m1ar9oo

    K/D 0.53 (avg 1.22)

    -57%
  • JJ_U3

    ADR 55 (avg 74)

    -25%
  • m1ar9oo

    ADR 65 (avg 83)

    -22%
  • tipo43k

    K/D 0.88 (avg 1.05)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

JJ_U3's team

5 · 8

sde

L105

27/13/11 · 3192 dmg

ADR

145

HS%

63

K/D

2.08

Entry 8/0Multi 3Util 91AWP 5Pistol 7

_Sakhayola_

L63

24/12/2 · 2132 dmg

ADR

97

HS%

71

K/D

2.00

Entry 1/0Multi 1Util 18Pistol 3

tipo43k

L91

15/17/3 · 1831 dmg

ADR

83

HS%

60

K/D

0.88

Entry 3/0Util 162Pistol 7
K/D -16%HS % +30%

illlc

L81

12/17/3 · 1147 dmg

ADR

52

HS%

33

K/D

0.71

Entry 2/0Util 10AWP 3Pistol 3

JJ_U3

L53

10/12/5 · 1213 dmg

ADR

55

HS%

40

K/D

0.83

Entry 1/0Multi 1Util 4AWP 5Pistol 1
ADR -25%HS % -9%

Anf0we's team

7 · 2

SCZwq

L107

26/16/5 · 2799 dmg

ADR

127

HS%

35

K/D

1.62

Entry 3/0Multi 2Util 137AWP 6Pistol 5

hurrrt

L8

13/18/2 · 1271 dmg

ADR

58

HS%

46

K/D

0.72

Entry 1/0Util 178Pistol 4

Anf0we

L8

12/18/1 · 1126 dmg

ADR

51

HS%

83

K/D

0.67

Util 75Pistol 1

mabelrayveil

L92

10/18/4 · 1367 dmg

ADR

62

HS%

50

K/D

0.56

Entry 1/0AWP 4Pistol 1

m1ar9oo

L8

10/19/5 · 1430 dmg

ADR

65

HS%

40

K/D

0.53

Entry 2/0Util 26AWP 4Pistol 1
K/D -57%ADR -22%

Half-by-half

First half

5 · 7

Second half

8 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.