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Winner · Markalli's team

1

77 kills · 5 players

de_dust2 · 29 min

1 rounds · 2025-01-11

Europe 5v5 Queue

LukKezz's team

0

59 kills · 5 players

Top fragger

pucelano176

22 kills

Top impact

Markalli

124 ADR

Util damage

HuiCiDer

260 HP

Weak spots this match

vs lifetime baseline
  • HuiCiDer

    HS % 27% (avg 35%)

    -23%
  • HuiCiDer

    K/D 0.94 (avg 1.14)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Markalli's team

9 · 4

pucelano176

L82

22/12/1 · 2110 dmg

ADR

111

HS%

59

K/D

1.83

Entry 3/0Multi 2Util 38Pistol 7

Markalli

L56

20/11/4 · 2358 dmg

ADR

124

HS%

70

K/D

1.82

Entry 4/0Multi 3Util 4Pistol 7

V1K1NG_V

L42

16/13/4 · 1855 dmg

ADR

98

HS%

38

K/D

1.23

Entry 1/0Multi 1Util 5Pistol 3

ajejotas

L32

12/13/4 · 1049 dmg

ADR

55

HS%

42

K/D

0.92

Util 39Pistol 4

luismyarcher

L51

7/10/3 · 795 dmg

ADR

42

HS%

43

K/D

0.70

Entry 1/0Multi 1Util 71AWP 4

LukKezz's team

3 · 3

LukKezz

L83

19/12/5 · 1816 dmg

ADR

96

HS%

26

K/D

1.58

Entry 1/0Multi 1Util 80AWP 3Pistol 3

HuiCiDer

L52

15/16/9 · 1531 dmg

ADR

81

HS%

27

K/D

0.94

Entry 3/0Multi 3Util 260Pistol 3
HS % -23%K/D -18%

hellpirate

L31

10/15/3 · 1057 dmg

ADR

56

HS%

40

K/D

0.67

Entry 2/0Multi 1Util 138AWP 3Pistol 1

scribe20

L4

9/17/5 · 1299 dmg

ADR

68

HS%

67

K/D

0.53

Entry 3/0Util 86AWP 1Pistol 2

kippenbil100

L4

6/17/7 · 1198 dmg

ADR

63

HS%

50

K/D

0.35

Entry 1/0Util 81Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.