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Shahvalad's team

13

99 kills · 5 players

de_mirage · 50 min

29 rounds · 2026-06-01

Europe 5v5 Queue

Winner · -alpha-ua's team

16

109 kills · 5 players

Top fragger

Weazzy_07102

36 kills

Top impact

Weazzy_07102

116 ADR

Util damage

-bTr1

257 HP

Weak spots this match

vs lifetime baseline
  • -bTr1

    HS % 29% (avg 48%)

    -40%
  • -bTr1

    K/D 0.88 (avg 1.06)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Shahvalad's team

6 · 6 · OT 1

_Crayth

L82

22/19/4 · 2411 dmg

ADR

83

HS%

50

K/D

1.16

Entry 2/0Util 203AWP 2Pistol 4

-bTr1

L81

21/24/6 · 2229 dmg

ADR

77

HS%

29

K/D

0.88

Entry 2/0Multi 1Util 257Pistol 4
HS % -40%K/D -17%

Shahvalad

L85

21/20/3 · 2132 dmg

ADR

74

HS%

33

K/D

1.05

Entry 3/0Multi 1AWP 3Pistol 4

MaaantissS

L82

18/23/10 · 2267 dmg

ADR

78

HS%

50

K/D

0.78

Entry 2/0Multi 1Util 235Pistol 2

Yuno02

L73

17/23/4 · 1974 dmg

ADR

68

HS%

47

K/D

0.74

Entry 4/0Multi 1Util 17Pistol 4

-alpha-ua's team

6 · 6 · OT 4

Weazzy_07102

L85

36/18/5 · 3360 dmg

ADR

116

HS%

17

K/D

2.00

Entry 5/0Multi 4Util 100AWP 23Pistol 3

-alpha-ua

L96

25/18/10 · 2695 dmg

ADR

93

HS%

52

K/D

1.39

Entry 4/0Util 77AWP 2Pistol 3

Driver757

L82

18/24/9 · 1930 dmg

ADR

67

HS%

56

K/D

0.75

Entry 4/0Multi 2Util 139Pistol 2

PAMPERSxwe12

L83

18/22/5 · 2184 dmg

ADR

75

HS%

56

K/D

0.82

Entry 3/0Util 246Pistol 1

Anoruck

L7

12/17/7 · 1593 dmg

ADR

55

HS%

50

K/D

0.71

Util 107AWP 1

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.