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Winner · dollarpapi's team

13

76 kills · 5 players

de_inferno · 34 min

18 rounds · 2026-05-29

Europe 5v5 Queue

MOONPEEK's team

5

49 kills · 5 players

Top fragger

dollarpapi

27 kills

Top impact

dollarpapi

163 ADR

Util damage

dollarpapi

363 HP

Weak spots this match

vs lifetime baseline
  • kingrapt0r

    K/D 0.33 (avg 0.85)

    -61%
  • kingrapt0r

    ADR 40 (avg 63)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

dollarpapi's team

8 · 5

dollarpapi

L98

27/5/9 · 2940 dmg

ADR

163

HS%

52

K/D

5.40

Entry 5/0Multi 3Util 363AWP 3Pistol 5
K/D +395%ADR +88%

wescan1

L71

16/11/2 · 1391 dmg

ADR

77

HS%

19

K/D

1.45

Entry 4/0Multi 1Util 156

pegi

L72

12/13/6 · 1506 dmg

ADR

84

HS%

50

K/D

0.92

Entry 3/0Util 86Pistol 2

BIGDMONEY

L72

11/9/3 · 824 dmg

ADR

46

HS%

0

K/D

1.22

Multi 1Util 295AWP 6Pistol 1

-R0th-

L7

10/11/8 · 1134 dmg

ADR

63

HS%

30

K/D

0.91

Util 111Pistol 1

MOONPEEK's team

4 · 1

MOONPEEK

L91

13/15/3 · 1404 dmg

ADR

78

HS%

69

K/D

0.87

Entry 3/0Util 65AWP 2

0_RavengeR_0

L93

12/15/1 · 1336 dmg

ADR

74

HS%

58

K/D

0.80

Entry 1/0Util 236

SynFox

L3

10/14/2 · 1171 dmg

ADR

65

HS%

20

K/D

0.71

Util 148AWP 4Pistol 3

-M4RKELOFF

L91

9/17/4 · 1102 dmg

ADR

61

HS%

56

K/D

0.53

Entry 2/0Util 27Pistol 2

kingrapt0r

L6

5/15/3 · 713 dmg

ADR

40

HS%

40

K/D

0.33

Util 200
K/D -61%ADR -38%HS % +8%

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.