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Winner · lorp1's team

13

80 kills · 5 players

de_ancient · 30 min

19 rounds · 2026-06-02

Europe 5v5 Queue

zaz3n's team

6

66 kills · 5 players

Top fragger

abs0lut3aura

22 kills

Top impact

abs0lut3aura

117 ADR

Util damage

nimecc

218 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

lorp1's team

9 · 4

abs0lut3aura

L75

22/13/3 · 2224 dmg

ADR

117

HS%

77

K/D

1.69

Entry 4/0Multi 3Util 49

nimecc

L54

16/13/1 · 1599 dmg

ADR

84

HS%

31

K/D

1.23

Entry 3/0Multi 1Util 218AWP 2Pistol 3

lorp1

L81

15/15/5 · 1367 dmg

ADR

72

HS%

53

K/D

1.00

Entry 1/0Multi 1Util 189Pistol 2

BAdik-_-_

L42

14/13/3 · 1746 dmg

ADR

92

HS%

64

K/D

1.08

Entry 1/0Multi 1Pistol 5

Plompee

L71

13/12/4 · 1592 dmg

ADR

84

HS%

77

K/D

1.08

Entry 1/0Multi 1Util 113AWP 1Pistol 4
HS % +64%ADR +14%

zaz3n's team

3 · 3

Acakrastava1

L62

19/15/3 · 1835 dmg

ADR

97

HS%

47

K/D

1.27

Entry 1/0Multi 2Util 82Pistol 6

krivibugi

L82

17/17/5 · 1697 dmg

ADR

89

HS%

41

K/D

1.00

Entry 4/0Multi 3Util 58Pistol 4

zaz3n

L51

11/15/3 · 1150 dmg

ADR

61

HS%

18

K/D

0.73

Multi 1AWP 4Pistol 2

Vuuule

L5

10/16/8 · 1371 dmg

ADR

72

HS%

30

K/D

0.62

Entry 2/0Util 159Pistol 1

_elPatron_gp

L71

9/17/7 · 1401 dmg

ADR

74

HS%

44

K/D

0.53

Entry 2/0Util 113Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.