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Winner · dejtyspokoj's team

13

81 kills · 5 players

de_dust2 · 31 min

19 rounds · 2026-05-11

Europe 5v5 Queue

GodzillaOCM's team

6

62 kills · 5 players

Top fragger

dejtyspokoj

21 kills

Top impact

dejtyspokoj

112 ADR

Util damage

MrAnimalus

288 HP

Weak spots this match

vs lifetime baseline
  • Hejkson

    HS % 27% (avg 37%)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

dejtyspokoj's team

7 · 6

dejtyspokoj

3

21/13/8 · 2132 dmg

ADR

112

HS%

29

K/D

1.62

Entry 2/0Multi 2Util 257

witekwg

2

17/12/8 · 1968 dmg

ADR

104

HS%

59

K/D

1.42

Entry 2/0Util 250Pistol 3

71Bomba

L22

17/14/1 · 1609 dmg

ADR

85

HS%

65

K/D

1.21

Multi 2Util 31AWP 2Pistol 4
K/D +64%ADR +34%

etniczny_

L25

16/14/4 · 1791 dmg

ADR

94

HS%

31

K/D

1.14

Entry 4/0Multi 1Util 10AWP 7Pistol 2

MrAnimalus

L21

10/9/4 · 1131 dmg

ADR

60

HS%

30

K/D

1.11

Entry 1/0Util 288Pistol 2

GodzillaOCM's team

5 · 1

Hejkson

L32

15/16/5 · 1850 dmg

ADR

97

HS%

27

K/D

0.94

Entry 2/0Multi 1Util 2Pistol 2
HS % -27%ADR +34%

can-YouLost

L42

15/14/4 · 1809 dmg

ADR

95

HS%

53

K/D

1.07

Entry 2/0Multi 1Util 94Pistol 1

FreDDyoyunda

L31

13/18/2 · 1370 dmg

ADR

72

HS%

54

K/D

0.72

Entry 5/0Multi 1Util 69AWP 2Pistol 2

Bartas_28

L21

11/16/3 · 1346 dmg

ADR

71

HS%

45

K/D

0.69

Multi 1AWP 2Pistol 4

GodzillaOCM

L1

8/17/7 · 1051 dmg

ADR

55

HS%

12

K/D

0.47

Entry 1/0Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.