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Winner · Vorse's team

13

87 kills · 5 players

de_ancient · 38 min

22 rounds · 2026-06-03

SEA 5V5 Queue

KellyXera's team

9

77 kills · 5 players

Top fragger

Temulin

22 kills

Top impact

Temulin

108 ADR

Util damage

Temulin

145 HP

Weak spots this match

vs lifetime baseline
  • Ganbaa_N3mO

    K/D 0.68 (avg 1.01)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Vorse's team

6 · 7

Temulin

L104

22/15/3 · 2372 dmg

ADR

108

HS%

32

K/D

1.47

Entry 3/0Multi 3Util 145AWP 7Pistol 4

J4z

L103

21/17/4 · 2006 dmg

ADR

91

HS%

52

K/D

1.24

Entry 4/0Multi 4Util 118Pistol 2

temperance-

L105

18/19/10 · 2305 dmg

ADR

105

HS%

78

K/D

0.95

Entry 2/0Multi 1Util 54AWP 1Pistol 3

Vorse

L8

14/14/2 · 1219 dmg

ADR

55

HS%

21

K/D

1.00

Entry 2/0Util 129

MaCARow9

L91

12/14/5 · 1539 dmg

ADR

70

HS%

25

K/D

0.86

Multi 1Util 50AWP 2Pistol 1

KellyXera's team

6 · 3

Icarus35

L102

20/17/4 · 2127 dmg

ADR

97

HS%

60

K/D

1.18

Entry 5/0Multi 1Util 54Pistol 4

c0rpseMaker

L101

19/16/5 · 2069 dmg

ADR

94

HS%

53

K/D

1.19

Entry 1/0Multi 2Util 23AWP 1Pistol 3

KellyXera

L103

15/18/3 · 1442 dmg

ADR

66

HS%

73

K/D

0.83

Entry 2/0Multi 2Util 128Pistol 3

Ganbaa_N3mO

L81

13/19/4 · 1694 dmg

ADR

77

HS%

62

K/D

0.68

Entry 3/0Multi 1Util 34Pistol 2
K/D -33%HS % +41%

YANZ

L92

10/17/3 · 1263 dmg

ADR

57

HS%

40

K/D

0.59

Util 35AWP 1Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.