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furkaneisen's team

5

53 kills · 5 players

de_ancient · 27 min

18 rounds · 2026-05-24

Europe 5v5 Queue

Winner · JonyD32's team

13

78 kills · 5 players

Top fragger

jimisgavris

21 kills

Top impact

jimisgavris

113 ADR

Util damage

Dkurc

194 HP

Weak spots this match

vs lifetime baseline
  • ille666

    K/D 0.12 (avg 1.07)

    -89%
  • ille666

    ADR 28 (avg 85)

    -67%
  • YeLRock

    K/D 0.67 (avg 1.01)

    -34%
  • furkaneisen

    HS % 35% (avg 48%)

    -27%
  • YeLRock

    HS % 30% (avg 38%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

furkaneisen's team

2 · 3

MANTIKAFA

L62

18/15/4 · 1789 dmg

ADR

99

HS%

44

K/D

1.20

Entry 2/0Multi 2Util 29Pistol 7

furkaneisen

L61

17/16/3 · 1652 dmg

ADR

92

HS%

35

K/D

1.06

Entry 4/0Multi 1Util 181AWP 1Pistol 2
HS % -27%ADR +11%

YeLRock

2

10/15/4 · 1331 dmg

ADR

74

HS%

30

K/D

0.67

Util 18Pistol 3
K/D -34%HS % -21%ADR +9%

stmtmt

L6

6/15/4 · 864 dmg

ADR

48

HS%

67

K/D

0.40

Util 66Pistol 4

ille666

L6

2/17/4 · 504 dmg

ADR

28

HS%

50

K/D

0.12

Entry 1/0Util 48
K/D -89%ADR -67%HS % +28%

JonyD32's team

10 · 3

jimisgavris

L65

21/11/6 · 2031 dmg

ADR

113

HS%

38

K/D

1.91

Entry 2/0Multi 3Util 75AWP 8Pistol 5

JonyD32

L64

16/14/7 · 1463 dmg

ADR

81

HS%

50

K/D

1.14

Entry 3/0Multi 2Util 68Pistol 1

sob3r

L61

15/10/2 · 1521 dmg

ADR

85

HS%

73

K/D

1.50

Entry 1/0Multi 1Util 54Pistol 3

Papejje

L53

15/9/5 · 1700 dmg

ADR

94

HS%

40

K/D

1.67

Entry 2/0Multi 2Util 102AWP 7Pistol 2

Dkurc

L7

11/11/5 · 1481 dmg

ADR

82

HS%

27

K/D

1.00

Entry 3/0Util 194Pistol 1

Half-by-half

First half

2 · 10

Second half

3 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.