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Winner · saigiomg's team

13

86 kills · 5 players

de_anubis · 42 min

24 rounds · 2026-05-17

Europe 5v5 Queue

atic's team

11

87 kills · 5 players

Top fragger

saigiomg

21 kills

Top impact

HankedV

89 ADR

Util damage

mus4t

370 HP

Weak spots this match

vs lifetime baseline
  • mus4t

    K/D 0.78 (avg 1.24)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

saigiomg's team

5 · 8

saigiomg

L103

21/17/3 · 2126 dmg

ADR

89

HS%

62

K/D

1.24

Entry 3/0Multi 3Util 172AWP 3Pistol 3

ciupapaj

L94

18/18/4 · 1860 dmg

ADR

78

HS%

44

K/D

1.00

Entry 2/0Multi 2Util 33AWP 5Pistol 3

NoktisDaKing

L103

17/17/5 · 1841 dmg

ADR

77

HS%

47

K/D

1.00

Entry 4/0Multi 1Util 18Pistol 1

PainlessAim

L92

16/17/4 · 1850 dmg

ADR

77

HS%

50

K/D

0.94

Multi 1Util 37Pistol 5

mus4t

L91

14/18/8 · 2095 dmg

ADR

87

HS%

57

K/D

0.78

Entry 1/0Util 370AWP 2
K/D -37%HS % +27%ADR +9%

atic's team

7 · 4

atic

L102

20/18/2 · 1941 dmg

ADR

81

HS%

55

K/D

1.11

Entry 6/0Multi 2Util 11AWP 3Pistol 4

19mudzin48

L102

20/14/3 · 1750 dmg

ADR

73

HS%

40

K/D

1.43

Entry 1/0Multi 1Util 10AWP 1Pistol 3

eyshann

L101

16/17/5 · 1721 dmg

ADR

72

HS%

69

K/D

0.94

Entry 3/0Multi 1Util 122Pistol 3

HankedV

L93

16/17/7 · 2128 dmg

ADR

89

HS%

31

K/D

0.94

Entry 4/0Multi 1Util 78AWP 3Pistol 1

r4jw1k

L83

15/20/3 · 1920 dmg

ADR

80

HS%

60

K/D

0.75

Util 22Pistol 3

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.