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Winner · b1ns999's team

13

65 kills · 5 players

de_anubis · 19 min

14 rounds · 2026-04-25

Europe 5v5 Queue

turb0fps's team

1

25 kills · 5 players

Top fragger

DeathlyWIP

20 kills

Top impact

DeathlyWIP

121 ADR

Util damage

luvsaiie

183 HP

Weak spots this match

vs lifetime baseline
  • turb0fps

    K/D 0.15 (avg 1.10)

    -86%
  • turb0fps

    ADR 31 (avg 84)

    -63%
  • Irrbaaaaaaa

    K/D 0.58 (avg 1.04)

    -44%
  • Irrbaaaaaaa

    HS % 29% (avg 48%)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

b1ns999's team

11 · 2

DeathlyWIP

6

20/5/0 · 1698 dmg

ADR

121

HS%

50

K/D

4.00

Entry 1/0Multi 3Pistol 1

b1ns999

L103

14/2/1 · 1344 dmg

ADR

96

HS%

43

K/D

7.00

Entry 3/0Multi 1AWP 1Pistol 5

k3N-_-

L103

13/4/1 · 1266 dmg

ADR

90

HS%

100

K/D

3.25

Entry 3/0Multi 2Util 9Pistol 3
K/D +162%HS % +104%

luvsaiie

L9

9/7/5 · 1132 dmg

ADR

81

HS%

22

K/D

1.29

Entry 2/0Util 183AWP 2Pistol 1

AYEHULI

L91

9/7/3 · 1210 dmg

ADR

86

HS%

56

K/D

1.29

Entry 1/0Util 94AWP 3Pistol 1

turb0fps's team

1 · 0

Irrbaaaaaaa

L101

7/12/1 · 984 dmg

ADR

70

HS%

29

K/D

0.58

Entry 3/0AWP 2
K/D -44%HS % -40%

iaidesgod

L10

6/13/0 · 724 dmg

ADR

52

HS%

50

K/D

0.46

Entry 1/0Util 6Pistol 1

TiMi

L10

5/14/1 · 836 dmg

ADR

60

HS%

40

K/D

0.36

Util 15AWP 2

-heku

5/13/0 · 655 dmg

ADR

47

HS%

60

K/D

0.38

Pistol 1

turb0fps

2/13/1 · 433 dmg

ADR

31

HS%

100

K/D

0.15

Util 139Pistol 2
K/D -86%ADR -63%HS % +122%

Half-by-half

First half

11 · 1

Second half

2 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.