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lobby_JohnnyPanda

0

69 kills · 5 players

de_anubis · 38 min

1 rounds · 2024-04-07

COMPETITIVE 5v5

Winner · jax77's team

1

78 kills · 5 players

Top fragger

dius666

22 kills

Top impact

Eduuhu

0 ADR

Util damage

Eduuhu

0 HP

Weak spots this match

vs lifetime baseline
  • Eduuhu

    ADR 0 (avg 76)

    -100%
  • Lag_404

    ADR 0 (avg 83)

    -100%
  • JohnnyPanda

    ADR 0 (avg 81)

    -100%
  • SPAN1SHgg

    ADR 0 (avg 82)

    -100%
  • _f4c3_

    ADR 0 (avg 72)

    -100%
  • dius666

    ADR 0 (avg 75)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

lobby_JohnnyPanda

6 · 3

Eduuhu

L93

18/17/6 · 0 dmg

ADR

0

HS%

44

K/D

1.06

Multi 1
ADR -100%K/D -9%

Lag_404

L101

17/16/4 · 0 dmg

ADR

0

HS%

53

K/D

1.06

Multi 1
ADR -100%

JohnnyPanda

L94

14/14/8 · 0 dmg

ADR

0

HS%

36

K/D

1.00

Multi 2
ADR -100%K/D -14%

SPAN1SHgg

L101

13/15/4 · 0 dmg

ADR

0

HS%

85

K/D

0.87

ADR -100%K/D -27%HS % +107%

_f4c3_

L8

7/17/5 · 0 dmg

ADR

0

HS%

29

K/D

0.41

ADR -100%K/D -58%

jax77's team

6 · 7

dius666

L104

22/11/3 · 0 dmg

ADR

0

HS%

41

K/D

2.00

Multi 3
ADR -100%HS % -27%K/D +100%

skitazd

L93

17/15/3 · 0 dmg

ADR

0

HS%

35

K/D

1.13

Multi 1
ADR -100%HS % -17%

ZN4KKE

L103

14/13/4 · 0 dmg

ADR

0

HS%

43

K/D

1.08

Multi 2
ADR -100%HS % +16%

jax77

L101

13/18/3 · 0 dmg

ADR

0

HS%

31

K/D

0.72

ADR -100%K/D -36%

reSharper

L102

12/13/4 · 0 dmg

ADR

0

HS%

42

K/D

0.92

ADR -100%K/D -19%

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.