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__RoXer__'s team

0

131 kills · 5 players

de_mirage · 60 min

1 rounds · 2025-01-22

Europe 5v5 Queue

Winner · Boikkov's team

1

117 kills · 5 players

Top fragger

Kacu98

37 kills

Top impact

Kacu98

108 ADR

Util damage

pauleek

324 HP

Weak spots this match

vs lifetime baseline
  • Kqrgqz

    K/D 0.59 (avg 1.01)

    -42%
  • Kqrgqz

    ADR 65 (avg 77)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

__RoXer__'s team

6 · 6 · OT 4

Kacu98

L94

37/21/10 · 3788 dmg

ADR

108

HS%

35

K/D

1.76

Entry 4/0Multi 4Util 165Pistol 7

wesseh

L82

34/24/11 · 3688 dmg

ADR

105

HS%

53

K/D

1.42

Entry 5/0Multi 3Util 276AWP 1Pistol 2

__RoXer__

L104

23/25/6 · 2243 dmg

ADR

64

HS%

30

K/D

0.92

Entry 7/0Multi 1Util 25AWP 13Pistol 3

KubikPL

L53

20/22/5 · 2126 dmg

ADR

61

HS%

20

K/D

0.91

Entry 1/0Multi 1Util 93AWP 3Pistol 3

pauleek

L73

17/25/13 · 2064 dmg

ADR

59

HS%

47

K/D

0.68

Entry 2/0Multi 1Util 324Pistol 2

Boikkov's team

6 · 6 · OT 7

Sveiko_

L107

35/26/8 · 3457 dmg

ADR

99

HS%

51

K/D

1.35

Entry 5/0Multi 8Util 115AWP 4Pistol 6

BMW1in

L45

31/22/6 · 2877 dmg

ADR

82

HS%

32

K/D

1.41

Entry 4/0Multi 5Util 233AWP 1Pistol 1

Boikkov

L82

17/27/15 · 2365 dmg

ADR

68

HS%

29

K/D

0.63

Entry 2/0Util 287AWP 1Pistol 4

Kqrgqz

L82

17/29/10 · 2275 dmg

ADR

65

HS%

47

K/D

0.59

Entry 4/0Multi 1Util 138Pistol 2
K/D -42%ADR -15%

lOutSide

L83

17/27/12 · 2126 dmg

ADR

61

HS%

35

K/D

0.63

Entry 1/0Util 187AWP 1Pistol 2

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.