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Winner · Pullinudel's team

13

79 kills · 5 players

de_nuke · 29 min

19 rounds · 2026-04-28

Europe 5v5 Queue

Guciooox's team

6

55 kills · 5 players

Top fragger

_so_zeyyenn_

23 kills

Top impact

_so_zeyyenn_

131 ADR

Util damage

michal302

110 HP

Weak spots this match

vs lifetime baseline
  • michal302

    K/D 0.76 (avg 1.06)

    -28%
  • Guciooox

    K/D 0.75 (avg 0.98)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Pullinudel's team

9 · 4

_so_zeyyenn_

5

23/11/9 · 2488 dmg

ADR

131

HS%

61

K/D

2.09

Entry 5/0Multi 3Util 45Pistol 1

Snip3rok

3

16/9/4 · 1508 dmg

ADR

79

HS%

44

K/D

1.78

Entry 2/0Util 82Pistol 1

Zgierzanin

1

15/11/1 · 1674 dmg

ADR

88

HS%

33

K/D

1.36

Entry 2/0Multi 1Util 92

Pullinudel

L52

13/14/6 · 1362 dmg

ADR

72

HS%

69

K/D

0.93

Entry 4/0Util 77AWP 1Pistol 2

GIRAFFICH

2

12/12/5 · 1397 dmg

ADR

74

HS%

58

K/D

1.00

Entry 1/0Multi 1Util 13Pistol 3

Guciooox's team

3 · 3

michal302

2

13/17/3 · 1579 dmg

ADR

83

HS%

85

K/D

0.76

Entry 1/0Multi 1Util 110AWP 1Pistol 2
K/D -28%HS % +67%ADR +11%

0Razer1

1

12/15/0 · 1125 dmg

ADR

59

HS%

50

K/D

0.80

Entry 1/0Multi 1Util 11Pistol 3

Guciooox

L2

12/16/2 · 1572 dmg

ADR

83

HS%

50

K/D

0.75

Entry 1/0Util 4Pistol 2
K/D -23%HS % +16%ADR +10%

Xonah

L41

10/16/5 · 1144 dmg

ADR

60

HS%

50

K/D

0.62

Entry 2/0Multi 1Util 9AWP 1Pistol 1

ch0verto

L52

8/16/4 · 1066 dmg

ADR

56

HS%

50

K/D

0.50

Pistol 3

Half-by-half

First half

9 · 3

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.