Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

-delle's team

11

78 kills · 5 players

de_nuke · 46 min

24 rounds · 2026-03-07

Europe 5v5 Queue

Winner · Tr1p's team

13

91 kills · 5 players

Top fragger

dopamine---

27 kills

Top impact

dopamine---

117 ADR

Util damage

aethroe

283 HP

Weak spots this match

vs lifetime baseline
  • -delle

    K/D 1.10 (avg 1.36)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-delle's team

6 · 5

-delle

L105

22/20/4 · 2168 dmg

ADR

90

HS%

55

K/D

1.10

Entry 2/0Multi 3Util 42AWP 1Pistol 5
K/D -19%

B0NFIRE

L102

16/16/1 · 1656 dmg

ADR

69

HS%

56

K/D

1.00

Multi 2Util 17AWP 2Pistol 1

robiito

L102

16/19/3 · 1751 dmg

ADR

73

HS%

44

K/D

0.84

Entry 3/0Multi 1Util 25AWP 3Pistol 3

pinu7

L101

13/21/5 · 1719 dmg

ADR

72

HS%

46

K/D

0.62

Entry 3/0AWP 1Pistol 2

TauruS

L101

11/18/4 · 1361 dmg

ADR

57

HS%

55

K/D

0.61

Entry 1/0Util 34Pistol 2

Tr1p's team

6 · 7

dopamine---

L104

27/13/2 · 2803 dmg

ADR

117

HS%

33

K/D

2.08

Entry 5/0Multi 2AWP 7Pistol 2

aethroe

L104

25/20/3 · 2395 dmg

ADR

100

HS%

56

K/D

1.25

Entry 10/0Multi 3Util 283AWP 1Pistol 2
ADR +17%

Tr1p

L102

16/13/2 · 1627 dmg

ADR

68

HS%

38

K/D

1.23

Multi 1Util 68AWP 2Pistol 1

ghostmode_

L102

13/17/5 · 1651 dmg

ADR

69

HS%

46

K/D

0.76

Util 166Pistol 3

Awden

L101

10/16/4 · 1214 dmg

ADR

51

HS%

60

K/D

0.62

Multi 1AWP 1Pistol 4

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.