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Winner · LAMG0D's team

13

85 kills · 5 players

de_overpass · 46 min

24 rounds · 2026-06-12

Europe 5v5 Queue

erty1511's team

11

81 kills · 5 players

Top fragger

RAMPAGEsqgl

22 kills

Top impact

Superstar12

112 ADR

Util damage

steveoh-

185 HP

Weak spots this match

vs lifetime baseline
  • steveoh-

    K/D 0.76 (avg 0.98)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LAMG0D's team

5 · 8

RAMPAGEsqgl

L104

22/12/6 · 1804 dmg

ADR

75

HS%

41

K/D

1.83

Multi 1Util 58Pistol 5

Vice6

L94

21/15/8 · 2406 dmg

ADR

100

HS%

48

K/D

1.40

Entry 4/0Multi 2Util 16Pistol 5

steveoh-

L101

16/21/8 · 1981 dmg

ADR

83

HS%

75

K/D

0.76

Entry 1/0Multi 2Util 185AWP 4Pistol 1
K/D -22%HS % +44%

LAMG0D

L82

13/17/6 · 1517 dmg

ADR

63

HS%

31

K/D

0.76

Entry 1/0Util 86Pistol 4

1A101

L92

13/17/4 · 1660 dmg

ADR

69

HS%

46

K/D

0.76

Entry 3/0Util 120Pistol 3
K/D -10%HS % -8%

erty1511's team

7 · 4

Superstar12

L105

21/18/12 · 2676 dmg

ADR

112

HS%

43

K/D

1.17

Entry 4/0Multi 2Util 109AWP 2

Cuglu

L103

20/17/3 · 2124 dmg

ADR

89

HS%

55

K/D

1.18

Entry 6/0Multi 2Util 185Pistol 2

-kial

L102

19/16/6 · 1775 dmg

ADR

74

HS%

26

K/D

1.19

Entry 3/0Multi 1Util 27AWP 3Pistol 2

CIMON36

L81

12/16/5 · 1345 dmg

ADR

56

HS%

75

K/D

0.75

Entry 1/0Util 14Pistol 2

erty1511

L9

9/18/7 · 1315 dmg

ADR

55

HS%

44

K/D

0.50

Entry 1/0Multi 1Util 92AWP 3

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.