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tos1eq's team

7

60 kills · 5 players

de_mirage · 37 min

20 rounds · 2026-06-09

Europe 5v5 Queue

Winner · Atchee's team

13

83 kills · 5 players

Top fragger

burni02

23 kills

Top impact

donaTanod

105 ADR

Util damage

donaTanod

113 HP

Weak spots this match

vs lifetime baseline
  • tod-_-

    K/D 0.79 (avg 1.13)

    -30%
  • tod-_-

    HS % 36% (avg 46%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

tos1eq's team

5 · 2

donaTanod

L104

18/14/1 · 2100 dmg

ADR

105

HS%

61

K/D

1.29

Entry 1/0Multi 3Util 113Pistol 9

Lawliet

L102

13/18/1 · 1142 dmg

ADR

57

HS%

54

K/D

0.72

Entry 1/0Multi 1Util 40AWP 1Pistol 2

tos1eq

L10

12/18/9 · 1627 dmg

ADR

81

HS%

58

K/D

0.67

Entry 1/0Util 97AWP 3Pistol 3

tod-_-

L101

11/14/5 · 1323 dmg

ADR

66

HS%

36

K/D

0.79

Entry 2/0Pistol 2
K/D -30%HS % -22%

D1REKTORS

L10

6/18/5 · 782 dmg

ADR

39

HS%

83

K/D

0.33

Entry 2/0Util 93Pistol 2

Atchee's team

7 · 6

burni02

L101

23/13/3 · 2074 dmg

ADR

104

HS%

35

K/D

1.77

Entry 4/0Multi 1Util 40AWP 13Pistol 4

zebbew0w

L105

21/12/5 · 2004 dmg

ADR

100

HS%

57

K/D

1.75

Entry 1/0Multi 2Util 113Pistol 3

Zarose

L104

14/11/7 · 1489 dmg

ADR

74

HS%

36

K/D

1.27

Entry 2/0Util 93

Btchee

L103

14/11/10 · 2003 dmg

ADR

100

HS%

43

K/D

1.27

Entry 3/0Multi 1Util 70Pistol 2

Atchee

L10

11/15/4 · 1287 dmg

ADR

64

HS%

82

K/D

0.73

Entry 3/0Util 11Pistol 1

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.