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Apri1One's team

11

87 kills · 5 players

de_dust2 · 45 min

24 rounds · 2026-04-26

Europe 5v5 Queue

Winner · TheSm1le16's team

13

83 kills · 5 players

Top fragger

M4NI

26 kills

Top impact

tr4mva1

104 ADR

Util damage

M4NI

217 HP

Weak spots this match

vs lifetime baseline
  • TheSm1le16

    K/D 0.76 (avg 1.10)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Apri1One's team

8 · 3

sp--

L102

22/18/5 · 2468 dmg

ADR

103

HS%

55

K/D

1.22

Entry 1/0Multi 2Util 10AWP 1Pistol 5

tr4mva1

L103

22/18/5 · 2484 dmg

ADR

104

HS%

45

K/D

1.22

Entry 7/0Multi 1Util 127AWP 10Pistol 2

Richickk

L103

17/14/3 · 1911 dmg

ADR

80

HS%

29

K/D

1.21

Entry 3/0Util 37AWP 9Pistol 2

Apri1One

2

14/14/4 · 1371 dmg

ADR

57

HS%

57

K/D

1.00

Multi 1Util 71AWP 1Pistol 2

--emotion--

1

12/20/6 · 1347 dmg

ADR

56

HS%

33

K/D

0.60

Entry 1/0Multi 1Util 60AWP 1Pistol 1

TheSm1le16's team

4 · 9

M4NI

5

26/15/4 · 2431 dmg

ADR

101

HS%

35

K/D

1.73

Entry 8/0Multi 1Util 217AWP 11Pistol 2

GavaecX

L102

16/21/11 · 2337 dmg

ADR

97

HS%

38

K/D

0.76

Entry 2/0Util 122AWP 6Pistol 5

Ecstasy_01

5

15/17/4 · 1316 dmg

ADR

55

HS%

67

K/D

0.88

Multi 1Util 35AWP 2Pistol 1

TheSm1le16

1

13/17/5 · 1699 dmg

ADR

71

HS%

69

K/D

0.76

Entry 1/0Util 89Pistol 6
K/D -31%ADR -9%HS % +53%

-burst_

13/19/5 · 1461 dmg

ADR

61

HS%

77

K/D

0.68

Entry 1/0Pistol 3

Half-by-half

First half

8 · 4

Second half

3 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.