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Winner · spacecowboy's team

13

90 kills · 5 players

de_dust2 · 38 min

23 rounds · 2026-05-24

South America 5V5 Queue

pep0's team

10

77 kills · 5 players

Top fragger

JohnLemonzin

22 kills

Top impact

JohnLemonzin

96 ADR

Util damage

folpzz

143 HP

Weak spots this match

vs lifetime baseline
  • Murasak13

    K/D 0.62 (avg 1.11)

    -44%
  • TES-NTC

    ADR 59 (avg 73)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

spacecowboy's team

5 · 8

JohnLemonzin

3

22/13/4 · 2198 dmg

ADR

96

HS%

45

K/D

1.69

Entry 2/0Multi 2Util 9AWP 6Pistol 3

Lenharoo

L85

22/13/6 · 2139 dmg

ADR

93

HS%

36

K/D

1.69

Entry 4/0Multi 1Util 66AWP 5Pistol 1

folpzz

L82

18/17/1 · 1681 dmg

ADR

73

HS%

39

K/D

1.06

Entry 4/0Util 143Pistol 3

spacecowboy

L82

18/18/5 · 1805 dmg

ADR

79

HS%

56

K/D

1.00

Entry 2/0Multi 2Util 38Pistol 5

Murasak13

L81

10/16/11 · 1670 dmg

ADR

73

HS%

80

K/D

0.62

Entry 2/0Multi 1Util 59Pistol 3
K/D -44%ADR -11%HS % +82%

pep0's team

7 · 3

PATOPLAY

L94

18/18/3 · 1799 dmg

ADR

78

HS%

44

K/D

1.00

Entry 1/0Multi 3Util 28AWP 5Pistol 8

pep0

L83

16/20/10 · 2132 dmg

ADR

93

HS%

69

K/D

0.80

Entry 1/0Util 6Pistol 4

k9jAmaL

2

15/16/4 · 1490 dmg

ADR

65

HS%

53

K/D

0.94

Entry 1/0Util 107AWP 1Pistol 3

V1cta0

L81

14/19/5 · 1797 dmg

ADR

78

HS%

64

K/D

0.74

Entry 4/0Multi 1Util 41Pistol 3

TES-NTC

L7

14/17/3 · 1347 dmg

ADR

59

HS%

57

K/D

0.82

Entry 2/0Util 18Pistol 2
ADR -19%K/D -14%HS % +21%

Half-by-half

First half

5 · 7

Second half

8 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.