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Winner · Jackmon-'s team

13

69 kills · 5 players

de_cache · 26 min

17 rounds · 2026-05-25

Europe 5v5 Queue

rakoN's team

4

47 kills · 5 players

Top fragger

Atrox

18 kills

Top impact

--Unicorn-

100 ADR

Util damage

demi

73 HP

Weak spots this match

vs lifetime baseline
  • GodYpmu

    HS % 33% (avg 45%)

    -27%
  • Atrox

    HS % 33% (avg 44%)

    -25%
  • GodYpmu

    K/D 0.86 (avg 1.13)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Jackmon-'s team

9 · 4

Atrox

L103

18/10/2 · 1596 dmg

ADR

94

HS%

33

K/D

1.80

Entry 2/0Util 30AWP 3Pistol 2
HS % -25%K/D +41%ADR +15%

--Unicorn-

L102

15/11/5 · 1707 dmg

ADR

100

HS%

80

K/D

1.36

Entry 4/0Multi 1Util 30Pistol 1

World

L103

15/6/5 · 1524 dmg

ADR

90

HS%

53

K/D

2.50

Entry 1/0Multi 1Util 64Pistol 4
K/D +125%ADR +11%

Wiiam

L102

11/11/5 · 1288 dmg

ADR

76

HS%

36

K/D

1.00

Multi 1Util 4

Jackmon-

L103

10/9/5 · 1181 dmg

ADR

70

HS%

60

K/D

1.11

Entry 2/0Multi 2Util 19Pistol 2

rakoN's team

3 · 1

Jerbaut

L101

13/13/2 · 1411 dmg

ADR

83

HS%

38

K/D

1.00

Entry 2/0Multi 1Util 69Pistol 5

GodYpmu

L101

12/14/4 · 1314 dmg

ADR

77

HS%

33

K/D

0.86

Entry 2/0Util 12AWP 1Pistol 1
HS % -27%K/D -24%

rakoN

L101

10/15/3 · 1117 dmg

ADR

66

HS%

90

K/D

0.67

Entry 1/0Multi 1Pistol 5

demi

L101

7/15/5 · 939 dmg

ADR

55

HS%

14

K/D

0.47

Entry 2/0Multi 1Util 73

1313

5/13/3 · 770 dmg

ADR

45

HS%

60

K/D

0.38

Entry 1/0Util 63Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.