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Winner · z1p0_'s team

13

87 kills · 5 players

de_mirage · 30 min

21 rounds · 2026-06-05

SEA 5V5 Queue

lalapumpum's team

8

68 kills · 5 players

Top fragger

izaak-

28 kills

Top impact

izaak-

116 ADR

Util damage

annescent

139 HP

Weak spots this match

vs lifetime baseline
  • -Chikki

    K/D 0.58 (avg 0.90)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

z1p0_'s team

6 · 7

izaak-

L105

28/14/1 · 2428 dmg

ADR

116

HS%

46

K/D

2.00

Entry 4/0Multi 5Util 95AWP 10Pistol 8
K/D +80%ADR +44%

Strife47

L93

18/12/6 · 1952 dmg

ADR

93

HS%

50

K/D

1.50

Multi 1Util 87AWP 2Pistol 3

z1p0_

L102

17/16/8 · 2121 dmg

ADR

101

HS%

47

K/D

1.06

Entry 5/0Multi 1Util 128AWP 3Pistol 4
HS % -13%ADR +18%

dxpegod

L92

16/12/3 · 1260 dmg

ADR

60

HS%

44

K/D

1.33

Entry 2/0Util 113Pistol 1

hovorhon

L71

8/14/7 · 1081 dmg

ADR

52

HS%

25

K/D

0.57

Util 20Pistol 3

lalapumpum's team

6 · 2

-HateCS

L94

20/19/6 · 2027 dmg

ADR

97

HS%

50

K/D

1.05

Entry 4/0Multi 1Util 1AWP 5Pistol 3

erenhahah

L102

15/16/1 · 1374 dmg

ADR

65

HS%

47

K/D

0.94

Entry 2/0Pistol 3

annescent

L102

14/17/8 · 1806 dmg

ADR

86

HS%

50

K/D

0.82

Entry 3/0Multi 2Util 139Pistol 3

-Chikki

L6

11/19/3 · 1301 dmg

ADR

62

HS%

64

K/D

0.58

Entry 1/0Util 1Pistol 1
K/D -36%ADR -10%HS % +49%

lalapumpum

L10

8/16/3 · 875 dmg

ADR

42

HS%

38

K/D

0.50

Util 53AWP 1Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.