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Winner · XanisteR_'s team

1

66 kills · 5 players

de_inferno · 27 min

1 rounds · 2025-09-10

Europe 5v5 Queue

LeonMRT's team

0

45 kills · 5 players

Top fragger

Ben4fun

17 kills

Top impact

Ben4fun

115 ADR

Util damage

XanisteR_

323 HP

Weak spots this match

vs lifetime baseline
  • LeonMRT

    K/D 0.40 (avg 0.90)

    -56%
  • LeonMRT

    ADR 52 (avg 75)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

XanisteR_'s team

10 · 3

Ben4fun

L63

17/8/7 · 1730 dmg

ADR

115

HS%

71

K/D

2.12

Entry 2/0Multi 2Util 43Pistol 3

k0rysssss

L41

15/11/6 · 1610 dmg

ADR

107

HS%

47

K/D

1.36

Entry 1/0Multi 1Util 254AWP 4Pistol 2

XanisteR_

L54

13/8/9 · 1564 dmg

ADR

104

HS%

31

K/D

1.62

Entry 1/0Multi 1Util 323Pistol 2
HS % -9%K/D +33%ADR +26%

quasimortui

L5

11/10/4 · 1079 dmg

ADR

72

HS%

55

K/D

1.10

Entry 4/0Multi 1Util 116Pistol 1

Anorak101

L45

10/8/1 · 923 dmg

ADR

62

HS%

50

K/D

1.25

Multi 1Pistol 2

LeonMRT's team

2 · 0

kidm0

L9

13/12/1 · 1315 dmg

ADR

88

HS%

54

K/D

1.08

Entry 3/0Multi 1Util 65Pistol 3

Sarya21

L5

11/14/2 · 1033 dmg

ADR

69

HS%

55

K/D

0.79

Entry 1/0Multi 1

-hawkll

L62

10/11/4 · 1104 dmg

ADR

74

HS%

10

K/D

0.91

Entry 1/0Multi 1Util 65AWP 3

LeonMRT

L5

6/15/3 · 775 dmg

ADR

52

HS%

50

K/D

0.40

Entry 2/0Util 46Pistol 2
K/D -56%ADR -31%

damkess

L4

5/14/3 · 741 dmg

ADR

49

HS%

60

K/D

0.36

Util 152Pistol 1

Half-by-half

First half

10 · 2

Second half

3 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.