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zand1k's team

10

79 kills · 5 players

de_inferno · 39 min

23 rounds · 2026-05-30

Europe 5v5 Queue

Winner · mAfy's team

13

88 kills · 5 players

Top fragger

zand1k

24 kills

Top impact

adriany

115 ADR

Util damage

DeFfleXxx-

470 HP

Weak spots this match

vs lifetime baseline
  • maaaansziii

    K/D 0.60 (avg 1.06)

    -43%
  • maaaansziii

    ADR 63 (avg 85)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

zand1k's team

7 · 3

zand1k

L104

24/16/4 · 2437 dmg

ADR

106

HS%

75

K/D

1.50

Entry 1/0Multi 3Util 250Pistol 6

azuro

L102

17/17/6 · 1989 dmg

ADR

87

HS%

65

K/D

1.00

Entry 1/0Multi 1Util 275AWP 2Pistol 8

zevenua

L81

13/17/4 · 1314 dmg

ADR

57

HS%

23

K/D

0.76

Entry 1/0Util 30AWP 1Pistol 1

MOrT4L

L103

13/18/4 · 1545 dmg

ADR

67

HS%

54

K/D

0.72

Entry 2/0Multi 1Util 102Pistol 1

maaaansziii

L10

12/20/4 · 1445 dmg

ADR

63

HS%

42

K/D

0.60

Entry 2/0Util 128AWP 1
K/D -43%ADR -26%

mAfy's team

5 · 8

adriany

L95

24/16/5 · 2641 dmg

ADR

115

HS%

58

K/D

1.50

Entry 5/0Multi 2Util 103AWP 5Pistol 8

mascarez

L103

20/15/8 · 1911 dmg

ADR

83

HS%

45

K/D

1.33

Entry 4/0Multi 2Util 350AWP 8Pistol 3

part-timeGOD

L102

18/16/4 · 1838 dmg

ADR

80

HS%

56

K/D

1.12

Entry 1/0Util 36AWP 2Pistol 6
HS % +37%

DeFfleXxx-

L102

14/15/6 · 1643 dmg

ADR

71

HS%

64

K/D

0.93

Entry 3/0Util 470Pistol 5

mAfy

L101

12/17/7 · 1403 dmg

ADR

61

HS%

75

K/D

0.71

Entry 3/0Util 104Pistol 3

Half-by-half

First half

7 · 5

Second half

3 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.